House Dimir

House Dimir is one of the ten guilds that rule Ravnica in this campaign setting. It is a secretive, enigmatic organization that is known for its stealth, espionage, and manipulation.
  From a player's perspective, House Dimir is seen as a shadowy, mysterious force that operates behind the scenes, manipulating events to its advantage. Its members are skilled spies, assassins, and mages who use their powers of illusion and divination to gather information and carry out covert operations.
  Members of House Dimir are expected to be highly skilled in the arts of stealth, deception, and magic. They are trained in the use of illusion magic to deceive their enemies and in divination magic to gather information.
  Players who choose to align themselves with House Dimir will find themselves taking on missions that involve gathering intelligence, carrying out covert operations, and disrupting the plans of their enemies. They will also have access to powerful magic and the resources of the guild, but they must also be mindful of the need for secrecy and the potential consequences of their actions.

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