Physical Description:
Wyatte Winchester embodies the spirit of the Wild West, even in his undead state. He stands tall and lean, with the weathered look of a gunslinger who has spent countless hours under the scorching sun. His once-dapper attire now bears the marks of countless battles, with patches sewn over bullet holes and the unmistakable scent of gunpowder clinging to his clothes. Despite his undead nature, he retains the rugged charm of a cowboy, with a stubbled jaw and piercing eyes that gleam with a deadly determination. His hat, a worn Stetson with a wide brim, casts a shadow over his face, adding to his aura of mystery and menace.
Personality and Motives:
Wyatte Winchester is driven by an insatiable thirst for excitement and challenge. As a thrill-seeker, he constantly seeks out formidable adversaries to test his skills against, reveling in the adrenaline rush of combat. Despite his intelligence, his impulsivity often leads him into precarious situations, as he eagerly accepts any challenge thrown his way without fully considering the consequences. His relentless pursuit of victory and glory fuels his every action, and he will stop at nothing to prove his dominance on the battlefield. Though he may come across as arrogant and brash, there is a cunning intellect lurking behind his facade, always calculating his next move in the pursuit of victory.
Tactics in Battle:
As a ranged fighter, Wyatte prefers to maintain distance from his opponents, using his signature repeating rifle to pick them off from afar. He relies on his keen marksmanship and superior tactics to outmaneuver and outsmart his enemies, taking advantage of the terrain and using cover to his advantage.
- However, if forced into close quarters combat, he is more than capable of holding his own, using his fists with deadly precision to deliver bone-crushing blows to his foes.
- In battles where he faces multiple opponents, Wyatte is not above using his mercenaries as cannon fodder, exploiting their presence to create openings and distract his enemies while he picks them off one by one.
- Despite his preference for ranged combat, he is not afraid to get his hands dirty if the situation calls for it, and he will stop at nothing to emerge victorious from any fight.
Sats
Challenge Rating: 20 (25,000 XP)
- Armor Class: 20 (Natural Armor)
- Health Points: 300 (20d12 + 140)
- Speed: 30 ft.
Str |
Dex |
Con |
Int |
Wis |
Cha |
18 (+4) |
22 (+6) |
16 (+3) |
16 (+3) |
14 (+2) |
14 (+2) |
- Saving Throws: Str +11, Con +12, Int +13
- Skills: Perception +9, Intimidation +10, Investigation +13
- Damage Resistances: Necrotic, Psychic; Bludgeoning, Piercing, and Slashing from nonmagical attacks
- Damage Immunities: Poison
- Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
- Senses: Darkvision 120 ft., Passive Perception 19
- Languages: Common, Abyssal
Unique Equipment/Magic Items:
- Wyatte's Repeating Rifle: This magical rifle has a range of 120/600 feet and deals 2d12 piercing damage per shot. It has the Loading property and can fire 8 shots before needing to be reloaded. Once per turn, when Wyatte hits a creature with this rifle, he can choose to expend a charge to deal an additional 2d10 necrotic damage.
- Trophy Amulet: This amulet holds the trophies of defeated foes, granting Wyatte additional powers. It provides a +2 bonus to AC and saving throws. Additionally, once per long rest, Wyatte can use a bonus action to regain 30 hit points.
- Volitile Black Balls: grenades that deal an AOE effect damage. Wyatte has 4 that can be looted.
Abilities:
- Master Duelist: Wyatte has advantage on attack rolls against any creature that hasn't taken a turn in the combat yet, and any hit he scores against a creature that is surprised is a critical hit.
- Alternative Loading- can spend half of his movement speed to load his weapon, instead of using an action or bonus action.
- Action Surge- can take 2 actions on a turn. Wyatte is able to use this ability twice per combat encounter.
- Fan the Hammer- once per day, Wyatte is able to unload an entire weapons magazine as an action.
Actions:
- Multiattack: Wyatte makes three attacks with his Repeating Rifle.
- Repeating Longshot: Ranged Weapon Attack: +12 to hit, range 120/600 ft., one target. Hit: 2d12 + 6) piercing damage plus 2d10 necrotic damage.
- Slugger (Pistol)- 1d8 +dex mod, range 40/100, single shot, misfire 1.
- Volitile Black Ball (grenade)- 8d6 fire (with a dex save DC 15) damage in 15ft diameter. Throw-able explosive, 30/60 range. Roll d20, add Int modifier, on a 8 or lower, the fuse fails.
Final Action
When reduced to 0 HP, Wyatte will pull out a pair of volitile black balls, and ignite them.
- Players will have 30 seconds to decide how they want to deal with the threat.
- 60ft diameter explosion, Dex save DC 20. Deals 12d6 fire damage on fail, or half on sucess.
- Actions taken by players may grant advantage on that roll.