Valentine Calico

Physical Description-

 
  • Valintine, also known as Val, is a striking female tiefling with vibrant blue skin, elegantly curved black horns, and glowing golden eyes. She wears a sleek, paldronless chestplate in matte black with dark blue accents, intricate demonic etchings, and a midnight blue velvet shoulder cape.
  • A black cavalier hat with a wide brim and blue feather is stylishly adjusted around her horns. She carries a polished wooden halberd with a gleaming blackened steel blade with silver etchings of a storm upon it.
 

Personality and Motivation-

  • Daughter of the infoumus gang leader and now ruler of Striga, Calico Jack, she is a fericly indpendent individual, always down for a bit of fun and mischief. Flirtatious, using her looks to get what she wants, her blades when looks fail.
  • She is seeking to overthrow her father, whom she is extreamly resentful of, and made a deal with one of the mysterious Old Gods in exchange for power to get away from her fathers shadow.
  • In the meantime, she is finding things to chase away the bordom, and potentially find conections, allies, and make deals fo her own, until the time is right to strike agaisnt calico.

Fighting Strategy-

  • Hangs out behind her own front line, using the supirior reach to hit enimies engadged on the front line, then using sentinel feat to hit them again anytime they attack the frontliner in front of her.
  • May bypass front line fighters to go for ranged fighters or spell casters in the rear, while her minions lock down the frontline.

Stats

  • AC: 18
  • Health Points: 175
  • Speed: 30ft (60ft with boots of Haste)
CR: 15-17    
Str Dex Con Wis Int Cha
12 (+1) 18 (+4) 14 (+2) 16 (+3) 14 (+2) 20 (+5)

Sav Throws, and Skills

  • +10 Persuasion and Deception Checks
  • +8 Stealth Checks
  • +12 Wisdom, Charisma Saves

Resistance, Immunity

  • Resistnaces; Cold, necrotic damage
  • Immunities; Frightened condition
  • Advantage against being charmed

Equipment

  • Frostveil Halberd (see side panel)
  • Boots of Haste

Abilities

  • Awakened Mind: can communicate Telepathically with allies and enimies
  • Clarvoyint Combat: can conect your mind with an enemy, force them to make a Wissave against your Spell Save DC. On fail, they have disadvantage on attacks against you until their next turn.
  • Thought Sheild: Your mind can not be read unless you allow it. Any creature attemtpting to do so makes a wis save against your spell svae DC, taking 4d6 physic dmage on fail or half on sucess.
  • Sentinel feat: enemies hit with your wepon have their speed reduced to 0. Enemies provoke opprotunity attacks when they attack someone other than her.
  • Blizzard: using the Frostveil Halberd, once per day can create a personal blizzard centered around herself, 20ft radious. Anyone within the blizzard has disadvantage on weapon attacks, and takes 1d6 cold damage at the start of their turn. 

Actions

  • Multi attack: Can make 2 attacks per turn using the tempast Halberd, and 3 attacks when boots of haste are activiated
  • Frostveil Halberd: +12 to hit, Deals 1d10+10 Slashing damage, and 1d6 cold damage. Reach Property, can hit enimies up to 10ft away
  • Eldritch Blast: 3 beams, +12 to hit. Deals 1d10+ 6 force damage.

Spells

  • Spell save DC: 18
At will
  • Eldritch Blast
  • Detect Thoughts,
  • Tasha's Hideous Laughter
  • Misty Step
4 times per day
  • Confusion
  • Evard's Black Tentacles
  • Dissonant Whispers
  • Dimension Door
2 times per day
  • Banishment
  • Summon Demon Pack: summons 6 "minion" demons, and 1 greater demon

Frostveil Halberd

This formidable halberd has a long, blackened steel shaft with intricate silver engravings that resemble storm clouds. The blade crackles with an occasional hint of ice breaking.
  • Damage: 1d10 slashing damage
  • Bonus: +2 to attack and damage rolls
  • Blizzard: using the Frostveil Halberd, once per day can create a personal blizzard centered around herself, 20ft radious. Anyone within the blizzard has disadvantage on weapon attacks, and takes 1d6 cold damage at the start of their turn.
Relic of the Old Gods: this wepon has unlocked potential, which one could only hazzard a guess what it can acomplish...