Talon Dragon Rider in Rassoran | World Anvil
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Talon Dragon Rider

Ability Scores:  
Str: 14 (+2) Dex: 16 (+3) Con: 14 (+2) Int: 12 (+1) Wis: 10 (+0) Cha: 14 (+2)
  • AC: 16 (Chain Mail)
  • HP: 80 (8d10 + 16)
  • Speed: 30 ft.
Skills:
  • Athletics +4
  • Perception +2
  • Acrobatics +5
  • Saves: Dexterity +5, Constitution +4
  • Languages: Common, Draconic
Special Abilities:
  • Draconic Bond: Talon has formed a powerful bond with their dragon mount, granting them enhanced abilities:
  • Dragon's Breath: Once per long rest, Talon can command their dragon mount to unleash a breath weapon attack, dealing damage in a cone or line in front of the dragon. The type of damage depends on the dragon's breed (e.g. fire for a red dragon, cold for a white dragon) and is determined by the DM. The damage is 4d6 and increases to 5d6 at 9th level and 6d6 at 14th level.
  • Dragon's Flight: Talon gains the ability to fly on their dragon mount, with a flying speed equal to the dragon's speed. Talon can also use their action to command their dragon mount to make a Dive Attack, allowing the dragon to make a melee weapon attack or use its breath weapon while in flight and then move away without provoking opportunity attacks.
Actions:
  • Multiattack: Talon makes two melee attacks with a weapon, or one melee attack and commands their dragon to make a melee attack or use its breath weapon.
  • Weapon Attack: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d8+5 slashing damage (using a weapon such as a lance or longsword).
Dragon Mount-
Str: 18 (+4) Dex: 14 (+2) Con: 18 (+4) Int: 10 (+0) Wis: 12 (+1) Cha: 16 (+3)
  • AC: 18 (natural armor)
  • HP: 120 (12d10 + 48)
  • Speed: 40 ft., fly 80 ft.
  • Saving Throws:Dexterity +5, Constitution +7, Wisdom +4, Charisma +6
  • Skills: Perception +6, Stealth +5
  • Senses: Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
  • Languages: Draconic
Special Abilities:
  • Fire Breath: Dragon can use its breath weapon as an action, exhaling fire in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 6d6 (element of dragon) damage on a failed save, or half as much damage on a successful one. The damage increases to 7d6 at 9th level and 8d6 at 14th level.
  • Flyby Attack: Dragon does not provoke opportunity attacks when it flies out of an enemy's reach.
Actions:
  • Multiattack: Dragon makes three attacks: one with its bite and two with its claws.
  • Bite: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 2d10+4 piercing damage plus 2d6 fire damage.
  • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6+4 slashing damage.

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