Description:
Seraphina is an elegant and graceful elf with long silver hair and piercing green eyes. She wears a sleek leather armor that blends perfectly with shadows, and her hands are always concealed with a pair of lethal daggers. Seraphina is mysterious and elusive, with a tendency to blend into the background until the perfect moment to strike. She is a master of stealth and infiltration, preferring to remain unseen and strike from the shadows.
- works closley with her partner @kal
Stats-
- Armor Class: 16 (studded leather)
- Hit Points: 78 (12d8 + 24)
- Speed: 30 ft.
STR: 10 (+0) |
DEX: 18 (+4) |
CON: 14 (+2) |
INT: 14 (+2) |
WIS: 12 (+1) |
CHA: 10 (+0) |
- Saving Throws: Dex +7, Int +5
- Skills: Acrobatics +7, Stealth +11, Perception +5
- Senses: Darkvision 60 ft., passive Perception 15
- Languages: Common, Elvish, Thieves' Cant
Actions:
- Multiattack: Seraphina makes two shortsword attacks or uses her Assassinate ability.
- Shortsword: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
- Assassinate: Seraphina has advantage on attack rolls against any creature that hasn't taken a turn in combat yet. In addition, any hit she scores against a surprised creature is a critical hit.
Abilities
- Sneak Attack: Once per turn, Seraphina can deal an extra 7(2d6) damage when she hits a target with a finesse or ranged weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of hers that isn't incapacitated.
- Evasion: Seraphina can take half damage from certain area effects, such as a fireball spell, if she succeeds on a Dexterity saving throw, taking no damage on a successful save.