Garden

Level 5 Bastion Facility

A dedicated space designed for growing plants. A Bastion can have more than one Garden. Each time you add a Garden to your Bastion, choose its type from the following options:
  • Decorative Garden. This aesthetically pleasing Garden is full of flowers and topiaries.
  • Food Garden. Delicious mushrooms and vegetables are grown here.
  • Herb Garden. This Garden contains rare herbs, some of which have medicinal uses.
  • Poison Garden. This Garden is stocked with plants and fungi from which poisons and antitoxin can be extracted.
While in your Bastion, you can instruct the facility’s hireling to change the Garden from one type to another. This work takes 10 days (2 bastion turns), during which time no other activity can occur in this facility.
  • Space: Roomy
  • Hirelings: 1

Order: Harvest

When you issue the Harvest order to this facility, you commission the facility’s hireling to collect items of value from the Garden as noted in the Garden Harvest table below. The work takes 5 days (1 Bastion turn and costs you no money. 
  • Ordering Harvest costs 1 Bastion Point
Decorative The Garden produces either ten exquisite floral bouquets or ten vials of Perfume. Each of these can be sold for 5 GP
Food The Garden produces mushrooms and vegetables that are sold to earn you 50 GP. Alternativly, they can be used to create 5 days worth of food supplies, which grant 1d4 temporary hp when consumed. 
Herbs The Garden produces herbs that are used to create a uncommon Potion of Healing (4d4+4 healing points), worth 20g
Poison  The Garden produces plants that are used to create either two vials of Antitoxin or one vial of Enhenced Poison (deals 1d4 damage per round, and grants poisoned condition. Can be consumed or applied to weapons).

Enlarging a Garden 

You can enlarge your Garden to a Vast facility by spending 250 GP. 
  • A Vast Garden is equivalent to 3 Roomy Gardens, and can include 3 of the same type of garden or two different types, but must be contained within the same space.
  • When you issue the Harvest order to a Vast Garden, each component garden produces its own harvest. A Vast Garden gains 1 additional hireling.