Physical Description:
Elara Shadowleaf is a graceful elven woman with piercing emerald eyes that seem to hold a hint of ancient wisdom. Her long, silver hair cascades down her back in loose waves, adorned with delicate braids woven with intricate patterns. Standing tall and slender, she moves with a quiet confidence, every step deliberate and measured. She wears studded leather armor that hugs her form, allowing for ease of movement without sacrificing protection. Over her armor, she dons a cloak adorned with celestial motifs, a subtle nod to her connection to otherworldly realms. At her side, she carries a finely crafted longbow and a shortsword, both imbued with an otherworldly glow that hints at their divine nature.
Personality:
Despite her elegant appearance, there's a steely resolve in Elara's demeanor, a silent strength born from years of training and experience. She serves as Ed's steadfast companion and protector, her keen eyes always watching over him with a mix of concern and determination. Though she may attempt to reason with him and keep him grounded in reality, she silently acknowledges the truth in many of his conspiracies, silently working to keep him out of trouble while guiding him on their shared journey. Elara's loyalty to Ed is unwavering, her dedication to his well-being matched only by her commitment to their cause. She is a voice of reason in the midst of chaos, a beacon of light guiding them through the darkness.
Stats
- Medium humanoid (Elf), Ranger 16, Neutral Good
- Armor Class: 17 (studded leather armor)
- Hit Points: 144 (16d10 + 48)
- Speed: 35 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
12 (+1) |
20 (+5) |
16 (+3) |
12 (+1) |
18 (+4) |
10 (+0) |
- Saving Throws: Str +7, Dex +11
- Skills: Perception +10, Stealth +11, Survival +10
- Senses: Darkvision 60 ft., Passive Perception 20
- Languages: Elvish, Sylvan, Celestial
Equipment:
- Longbow
- Shortsword
- Studded Leather Armor
- Quiver of Elvenkind (never runs out of arrows)
- Holy Symbol of the Keeper, a 20 sided die, pinned on her cloak
Abilities:
- Favored Enemy (Celestials and Fiends): Elara has advantage on Wisdom (Survival) checks to track Celestials and Fiends, as well as on Intelligence checks to recall information about them.
- Natural Explorer (Otherworldly Realms): Elara can move stealthily at a normal pace while traveling alone or with her companions in Otherworldly Realms. Additionally, she has advantage on Wisdom (Survival) checks to track creatures native to Otherworldly Realms.
- Primeval Awareness: Elara can use her action to expend one ranger spell slot to sense whether any Celestials or Fiends are present within 1 mile of her, or within up to 6 miles if in her favored terrain.
- Vanish (1/Short Rest): Elara can use a bonus action to become invisible until the start of her next turn, gaining advantage on her next attack.
- Stalker's Flurry: Elara can make an additional attack as part of her Attack action when wielding her Longbow.
- Planar Senses: Elara has advantage on Wisdom (Perception) checks and saving throws to detect and resist the effects of spells and abilities from beings originating from other planes of existence.
- Divine Marksmanship: Elara's ranged attacks are infused with divine energy, dealing an additional 1d8 radiant damage on a hit.
Actions:
- Multiattack: Elara makes two attacks with her Longbow or two attacks with her Shortsword.
- Longbow: Ranged Weapon Attack: +11 to hit, range 150/600 ft., one target. Hit: 1d8 + 5 piercing damage plus 1d8 radiant damage.
- Shortsword: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d6 + 1 piercing damage.
- Hunters Mark: Pick 1 enemy on the battle feild, and deal an additional 3d6 damage against them.
Spells
At Will:
- Hunter's Mark: Elara marks her prey, granting her enhanced tracking and damage against the target.
- Thorn Whip: Elara summons thorny vines to lash out at her enemies, pulling them closer or restraining them. Deals 2d4 damage, and can push/pull enimies 10ft.
- Pass without Trace: Elara shrouds herself and her allies in stealthy magic, enhancing their ability to move unseen. Up to 6 targets gain a +10 to stealth checks.
- Speak with Animals: Elara communicates with creatures of the natural world, gaining insight and assistance from them.
Four Spells per Day:
- Hail of Thorns: Elara imbues her ranged attacks with a volley of thorns, dealing damage to nearby enemies upon impact. 30ft radious, DEX sav 18, deals 4d6 +8 peircing damage.
- Conjure Animals: Elara summons natural allies to aid her in battle, such as 4 wolves, 2 bears, or 3 eagles.
- Protection from Evil and Good: Elara wards herself or a creature she touches against Celestials, Elementals, Fey, Fiends, or Undead.
- Spike Growth: Elara covers the ground with spikes and thorns, hindering movement and causing damage to those who traverse it. Difficult terain, deals 3d4 damage when walking through.
One Spell per Day:
- Grasping Vine: Elara summons a vine to grapple and restrain enemies, pulling them into her reach or preventing their escape. STR DC 20, action to attempt to break free, up to 4 targets within 40ft radius.