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Jumara

Young Jumara
XP 10,000
  • Movespeed 40/80
  • HP 300
  • DEF 10 Absorb 5 each atk
  • ATK 10
  • DMG 2d20
  • CTR 20
  • CD X2
  Mature Jumara
XP 25,000
  • Movespeed 40/80
  • HP 500
  • DEF 10 Absorb 10 each atk
  • ATK 10
  • DMG 5d20
  Old Jumara
XP 50,000 LORE** Old jumara have deteriorating eyesight and have usually lost and grinded their teeth bare from chomping down on armor, rocks, etc their whole life.
  • Movespeed 30/60
  • HP 1000
  • DEF 5 Absorb 10 each atk
  • ATK 5
  • DMG 2d100
A jumara, also known as a Worm, is a type of Shadowspawn that was created by Aginor sometime before or during the War of Power, and found in the Blight. They can live for thousands of years and get stronger if the One Power is used against them. Unlike other Shadowspawn, they don't seem to be marshalled by the forces of the Dark One against the forces of the Light. They do not feel pain, only hunger and (sometimes) fear. In order to survive an encounter with a Worm, the Worm must be cut to pieces. They are therefore creatures of pure destruction and instinct. They prefer human meat over Trolloc meat. We have no physical description of the juvenile jumara. It's possibly that their nickname "Worms" indicates that they do not have legs and crawl or burrow, if extremely quickly. At easily over 100' long, adult jumara are multi-pedal insectoid creatures. They are covered in spines and tentacles, particularly around their mouth, and grow to gigantic size. Direct use of the One Power against them serves only to make them stronger. They were noted by Demandred as being nearly immortal unless slain, as they could go into hibernation for millennia, waking only if prey happened to touch one of their tentacles or spines. Most of the terrifying creatures in the Blight will flee from a Worm, although the Worms themselves are scared of whatever creatures live in the high passes of the Blasted Lands. They travel in groups known as Wormpacks and cry to one another with a reedy, shrill scream.

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