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Session 14- Into the Underworld

General Summary

The Party head deep into the tunnels. skirting around the stone built area Raven and Glob lead them along a network of caves and tunnels steadily decending deeper into the underground depths.

Constantly feeling they are being watched or followed whilst tracking a group of 4 or 5 humanoids ahead just out of sight.

The party pauses to discuss the situation , Sparko and Raven estimate they are a couple of miles underground now as the caverns become more rocky, dry and sparse.

Lews casts Clairaudience behind them to try and discover information on who is following. His spell detects voices, suprisingly familiar and recognises his own voice. He relays this to the group and Sparko realise that his niggling feeling about those ahead is that they also look like the party.

Nysander considers the situation as Lews casts detect magic. Lews spell discovers tendrils of Chronomagic and multiplanar energy all around the group.

Nysander recalls the conversation in the enclave and what he knows of multiple planes of existance and realises the two groups they are following and being followed by are likely alternate versions of themselves.

Big Al walks backwards retracing his steps and eventually crosses paths with shadwey non corperal versions of themselves.

As the shadowselves catch up to the main party they linger and their discussions can be heard similar to the one the party had not 10 mins ago.

This group however head off north rasther than taking the same actions the party did and the party conclude its not a time loop.

Raven and Sparko almost simultaniously realise these shadow selves might be on the same quest and that its now a race.

The party double time deeper and deeper until they reach a huge spacious open area, wider and taller than the eyes can see. Raven explains this is the underdark proper and shares her map.

The party look to set up camp and Raven explains they need a safe location as the underdark is a deadly place.

Raven finds a secluded ingress in the rock wall about 20' up and they set cold camp. With a rotation of watch they see vampire bats, a bullette creature and a group of Drow skirmishers but remain hidden.

The party head off into the strange landscape a new day and plot a course to the Ruins of Bal duran and Webs Edge.

The party reach an area called the Hook Horror Felld a subterranean dense forest landscape where Hook Horrors dwell. Strange vulture like lizards who hunt from above in packs.

They take precautions and head in discovering an unwary small camp occupied by 3 gnolls with hunting spears.

The party make short work of the Gnolls and Lews unleashes necrotic power slaying two and then raising them as Zombies much to Big Al and Sparko's chargrin.

A larger group respond to the Gnolls cries from the northwest entering the cavern. Nysander unleashes eldritch fury slaying two. Big Al lifts and throws a zo,bie into their midst then closes in.


Campaign
Adventures in Quests For All: Vecna
Protagonists
Adam QFA
Big Al
Neutral Plasmoid (Forager)
Barbarian 10
135 / 135 HP
STR
16
DEX
16
CON
19
INT
8
WIS
8
CHA
10
Feldon
Nysander Shadowbinder
Chaotic Neutral Tiefling (Charlatan)
Warlock 10
103 / 103 HP
STR
10
DEX
12
CON
19
INT
12
WIS
10
CHA
16
Lews Therin
Nysander Shadowbinder
Report Date
24 May 2025

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