BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

History of Ptolus

Before the Empire of Tarsis

0 0

  • -350 BE


    Ghul Arrives
    Construction beginning/end

    The dwarves of Dwarvenhearth observe that someone has moved onto the Spire near their city and has begun building a fortress. Their spies reveal it to be Ghul —the Half God, the Skull-King—who claims to be the son of Eslathagos Malkith, an evil lord from the distant past. Ghul calls his fortress Goth Gulgamel and builds it by the labor of Toruk-Rul (meaning “closing fist”), creatures he created from orcs.

  • -319 BE


    Fall of Dwarvenhearth

    Ghul’s forces drive the dwarves from Dwarvenhearth.

  • -291 BE


    Fall of Palastan
    Military: Battle

    Palastan falls to Ghul.

  • -290 BE


    Fall of the Sea Kingdoms
    Military: Battle

    The Sea Kingdoms fall to Ghul.

  • -289 BE


    Fall of Rhoth

    Eastern Rhoth falls to Ghul, cutting off Cherubar to the far west from the rest of the continent.

  • -288 BE

    -87 BE


    The Utterdark
    Plague / Epidemic

    Ghul conjures forth a vast magical darkness called the Utterdark, which covers the lands he has conquered.

  • -285 BE


    Moonsilver Falls
    Military: Battle

    The elves of the northern Moonsilver Forest fall to Ghul. They are taken to Goth Gulgamel and filter out again slowly as Harrow elves—the blighted ones.

  • -282 BE


    The Halting
    Military: Battle

    The Elder Elves of Theridae stop the advance of Ghul’s armies near the River Tonam.

  • -281 BE

    -152 BE


    The Cold Quiet
    Era beginning/end

    Few pass into or out of the Utterdark.   When the cold quiet ends the armies of Ghul issue forth from the Utterdark, composed of his creatures the Toruk-Rul and the even mightier Sorn-Ulth (meaning “bleeding breath”), ogres, trolls, giants, undead, and other monsters.

  • -150 BE


    The tide turns
    Military: Battle

    The Elder Elves, now allied with the Stonelost dwarves (descended from those who fled Dwarvenhearth), drive back Ghul’s armies.

  • -87 BE


    The Light

    The elven wizard Khelaeson banishes the Utterdark.

  • -86 BE


    Invasion
    Military: War

    The elves and dwarves invade the realm of Ghul.

  • -85 BE


    Liberation of Moonsilver
    Military: Battle

    The invaders take back the Moonsilver Forest and most of Palastan from Ghul.

  • -84 BE


    The Horde
    Military: Battle

    Ghul calls forth the Squirming Horde, also known as the Shrieking Horde, and defeats the elves and dwarves. The horde, composed mainly of minor demons, lycanthropes, fiendish monsters, and incorporeal undead, follows the Elder Elves back to their homeland of Theridae and razes it.

  • -71 BE


    Brightfather Pact
    Diplomatic action

    The Stonelost dwarves, Shoal elves, halflings, and gnomes forge the Pact of Brightfather’s Day with eastern forces—the Grailwarden dwarves and the Prustan humans of Tarsis—to ally against Ghul. They also gain allies from among the aram and the Cherubim elves, as well as a few select individuals—giants, unicorns, and others.

  • -61 BE


    Victory
    Military: Battle

    The dark hordes of Ghul, weakened from a battle with an unknown foe, fall to the combined forces of the Brightfather Pact, bringing an end to the Ghulwar.

  • -59 BE


    Fall of Goth Gulgamel
    Military: Battle

    Goth Gulgamel falls in the harrying that follows the war. Ghul flees to amysterious place known only as Orr.

  • -55 BE


    The Seven
    Military action

    The Great Seven—Uthegos (a dwarf fighter), Saerth (an elf wizard-rogue), Runshallot (a human cleric), Yllistro (a half-elf sorcerer-ranger), Kam (a halfling monk), Dionys (a human fighter-druid), and Eriskal (an elf rogue)—hunt down Ghul and destroy him in Orr.

  • -50 BE


    Reconstruction
    Construction beginning/end

    With help from Tarsis, the people of the once-dark lands begin to rebuild.

  • -43 BE

    -40 BE


    Dalenguard
    Construction beginning/end

    Construction of Dalenguard, a fortress the dwarves build for the Tarsisans, begins near the Spire.

  • -41 BE


    Civilization
    Construction beginning/end

    Tarsisan outposts and garrisons dot the landscape, providing security and maintenance on the roads.

  • -9 BE


    First Emperor
    Era beginning/end

    Delian Von Tessel becomes ruler of Tarsis. He christens his seat of power “the Lion-Guarded Throne” after his family symbol.

Imperial Age

0 721

  • 1 IA


    The empire rises
    Era beginning/end

    The Lion-Guarded Throne proclaims Imperial control over the lands around it. The Age of the Empire of Tarsis begins.

  • 110 IA


    Death of an Emperor

    Despite magical aids, Delian Von Tessel, first Emperor of theLion-Guarded Throne, dies.

  • 386 IA


    Firearms restricted

    Following the assassination of her husband, Empress Addares (Von Tessel) X makes it illegal to own a firearm without an official Imperial dispensation.

  • 413 IA


    Founding of Ptolus
    Founding

    Ptolus—named after fragmentary facts from the distant past discovered by the loremaster Gerris Hin—is founded as a small port city on the edge of a large bay off the Whitewind Sea. It is built near the fortress of Dalenguard and eventually will encompass it.

  • 500 IA


    Raguel
    Celestial / Cosmic

    The demigod Raguel arrives in the world with a demonic host, seeking his divine parents. They find a home with the undead-loving Forsaken in the Dark Reliquary.

  • 560 IA

    641 IA


    Edict of Devilry
    Cultural event

    The Edict of Deviltry is issued, adding strict laws prohibiting arcane magic tothe Vast Codex.

  • 562 IA

    564 IA


    The First Inquisition
    Cultural event

    he First Inquisition terrorizes the Empire. The “Days of Blood” begin.

  • 598 IA

    609 IA


    Second Inquisition
    Cultural event

    The Second Inquisition begins, in particular looking for a group ofarcanists called the Inverted Pyramid. Despite tortures and horrible massacres, the Second Inquisition ends in failure. The Edict of Deviltry falls into disfavor. The “Days of Blood” end.

  • 615 IA


    Sanctuary City

    The leadership of Ptolus declares the city a safe haven for arcane spellcasters.

  • 657 IA


    Reformation
    Life, Relocation

    In a surprising move by the Church of Lothian, the Prince of the Church takes up permanent residence in the fairly remote city of Ptolus.

  • 706 IA


    Chaos

    The Empire is in chaos, with three different people claiming the Lion-Guarded Throne. Empress Addares (Von Tessel) XXXIV attempts to move the capital to Dohrinthas, her longtime home.

  • 708 IA


    Urthon Aedar

    The mysterious and ornately armored Urthon Aedar begin to appear in Ptolus, prophesying doom.

  • 710 IA


    Tarsis Sacked
    Military: Battle

    Tarsis is overrun by barbarians from the Eastern Hordes. Holy Emperor Rehoboth of the Church of Lothian flees to Ptolus to stay with the Prince of the Church, his son Kirian.

  • 713 IA


    Delving
    Discovery, Exploration

    Explorers plumbing down into ancient Dwarvenhearth discover great treasures and begin bringing them to the surface.

  • 714 IA


    Liberation of Tarsis

    The barbarians leave Tarsis. “Emperor” Segaci attempts to reestablish the Empire from its traditional capital.

  • 717 IA


    Rise of Ptolus

    Ptolus becomes the center of much attention as more and more would-be treasure-seekers plumb the depths below the city. Activities of so-called “chaos cults” increase. The potential for both greatness and danger has never been as intense.

  • 721 IA


    Current Date