Field Medic
You keep your cool and focus, and you could almost heal someone's wounds in a gutter.
- Focused: You are not Distracted when healing in the middle of combat.
- Lucky: +2 to armor and +2 to dodge against ranged attacks when you are focused in healing someone in the battleground.
- Gutter Doc: You do not suffer any negative difficulty modfiers due to environment when performing healing during combat.
- Stabilize: With a successful Smarts & Healing roll you can stabilize a wounded character:
- The Golden Hour is extended to 24 hours, hence, within that time frame you or other characters can roll to heal the wounded one in a better context.
- Within these 24 hours Incapacitated characters do not need to make any Vigor roll if they don't want to.
- Any Bleeding out is stopped.
- This doesn't actually heal anything, it just guarantees the wounded character will hold 24 hours if no further damage is suffered.
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