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Padme

Padme -- Young Griffin CR: 1

Medium monstrosity, neutral
Armor Class: 12
Hit Points: 20
Speed: 30 ft , fly: 80 ft

STR

12 +1

DEX

15 +2

CON

16 +3

INT

2 -4

WIS

13 +1

CHA

8 -1

Skills: Perception +5
Keen Sight. Padme has advantge on Wisdom (Perception) checks that rely on sight.
Senses: Darkvision 60ft, PP 15
Languages: --
Challenge Rating: 1

Actions

Multiattack. The griffin makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 1d6+1 piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 2d4+1 slashing damage.

Reactions

Deflect Attack. The griffin imposes disadvantage on an attack roll of one creature that it can see within 5ft, provided the attack roll is against a creature other than the griffin.

A dark-colored Griffin nestling, semi-trained by Leaf.

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