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Battleplan

All the possibilities

Use cantrip when hitting melee!

Metamagic

Sp CostEffect
Subtle Spell 1 Drop S or V components
Empowered Spell 1 reroll up to 5 of the dice
Seeking Spell 2 Reroll miss with spell ATK

Strenght of the Grave

When reduced to 0 HP (noncritical or radiant), roll CHA save throw (DC 5+ #dmg taken). If success, HP is 1 instead.
Recharges each long rest

Athlete

Prone if 5 ft to get up, jump far and high

Conditions

Invisible

Impossible to see without the aid of magic/special sense
When hiding the creature is considered heavily obscured, but can be detected by noise or tracks.
Attack rolls against the creature have DISADV and its attacks have ADV.

Frightened

DISADV on checks and atk rolls while the source of the fear is in sight.
Cannot willingly move closer to the source of fear.

Incapacitated

Can't take actions or reactions.

Paralyzed

Is Incapacitated and can't move or speak.
Auto fails STR and DEX Saves.
Attacks against it have ADV and are critical if attacker is in melee.

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