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Warning Roar

Prerequisite: Leonin or Tabaxi
You let your presence be known. You gain:
  • Increase your Strength or Charisma score by 1.
  • You can use an action to Roar. Roar gives you:
    • A creature you designate must succeed a Con save or be frightened until its next turn. If the creature fails its save, it must expend all of its movement points in a direction away from you.
    • If the creature cannot expend its movement and comes within 5ft of a surface or another creature, it takes 1d6 bludgeoning damage as it runs into the surface/creature. If it is another creature, that creature takes 1d4 damage.

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