BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Superiority Dice

The following maneuvers are available if you take a path that gives you these options.
NAMEABILITY
Defensive ShoveAs a bonus action, you can expend a superiority die to shove an adjacent friendly creature out of harm’s way. It moves 10 feet in the direction of your choice, and until the start of your next turn, it can add the superiority die to either its AC or a save the next time it is targeted by an attack or spell.
Double TimeWhen you move, you can expend one superiority die. Until the end of your turn, your speed increases by the result times 5 feet.
Glancing BlowWhen you miss an enemy with an attack, you may expend a superiority die to make a second attack. On a hit, roll the superiority die and deal damage equal to the result.
Hamstringing CutWhen you deal slashing damage to a creature, you may expend a superiority die to slow its movement. You add the superiority die to the attack’s damage roll and the target must make a Constitution saving throw. On a failure, the target’s speed is reduced by 10 feet until the end of your next turn.
Inner CalmWhen you make a saving throw to end an ongoing effect, you can expend one superiority die to add the result to your roll.
Living ShieldWhen an adjacent friendly creature you can see takes damage, you can expend one superiority die as a reaction. The damage the friendly creature takes is reduced by twice the superiority die result, and you take half that damage.
Perimeter ScanYou can expend a superiority die as a bonus action to make a Perception roll, adding the superiority die to the result. Until the start of your next turn, can also add the superiority die to the next damage roll you make against a creature you detect in this way.
Pinning ShotWhen you hit a creature with a ranged weapon attack, you can forgo the damage roll and expend one superiority die to instead push the target. If the target is Large or smaller, you push the target a distance equal to the roll result times 5ft, and it must make a Strength saving throw. On a failed save, the target is immobilized until the end of your next turn.
Watchful GazeWhen you or a friendly creature that can see and hear you roll for initiative, you can expend one superiority die to add the result to one such creature’s initiative roll. You may do so after you see the roll result, but before turn order is determined. You may expend multiple superiority dice in this way, but only one per character.
Watchful StrikeWhen you ready an action to attack, you can expend a superiority die. You add the superiority die to the attack’s damage roll, and to your AC if you are attacked before your attack triggers.
Copyright Notice EN World EN5ider

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!