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Inferno Strike

3rd-level evocation
Casting Time: 1 reaction
Range: Self
Components: V
Duration: Instantaneous
Classes: Ranger, Sorcerer, Wizard
When you hit an enemy with a melee attack, you may transform your weapon into a raging inferno. The target must make a Dexterity saving throw. It takes 8d6 fire damage on a failed save, or half as much on a successful one.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

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