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Cruxhold Fantasy gaming worlds collide in the mysterious world of Cruxhold.

Cruxhold - So Many Worlds, So Little Time

  Cruxhold is a world of crossroads for many lands, lands of promise and... despair. Cruxhold keeps its secrets with the origin of time.  

Cruxhold Keep

Cruxhold Keep (nestled in icy Savage Peaks) is a gateway to a mash-up inspired by many rich, storied worlds including:
  • Lost Lands (Frog God Games on World Anvil (WA))
  • Forgotten Realms (Wizards of the Coast)
  • Forbidden Lands (Free League)
  • Savage Dawn (OSS from LoreSmyth)
  • Midgard (Kobold Games on WA)
  • Middenheim (WFRP via Games Workshop)
  • Symbaroum (Free League)
  Savage Peaks is a pocket world nestled in the ice cold ether (and inspired by the open content project, Savage Dawn (LoreSmyth)). The pocket is an isolated, primal world isolated by harsh conditions yet empowered by celestial magic which also manifests as ether shards under Cruxhold Keep.   Escape is reserved for adventurers, few of whom ever return. The only successful ones have survived using protections afforded by rare ether shards. Even well sharded parties become lost regularly (or, at least, never return). Hence, the continuing rarity of shards in the civilization of Cruxhold Keep and its environs.   But... if adventurers can make it beyond Savage Peaks, they may find paths leading to gentler (cough cough) worlds such as... Faerun (WotC), Lost Lands (Frog God Games), Midgard (Kobold Games), Middenheim (WFRP/Games Workshop), Symbaroum (Free League), and Earthsea (Ursula LeGuin).

Recent Articles

Campaigns

Joe’s "The Grip of Madness"

Dungeons & Dragons 5e

Screams in Sestone Square? Vile abominations washing up on shore? And where is Solsta Norgin in all this Madness?

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Insignia D&D: Scott’s Mine of Phandelver

Dungeons & Dragons 5e

Charter adventure for Insignia D&D. Scott at the helm.

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Insignia D&D: Ryan’s Giants

Dungeons & Dragons 5e

Epic campaign L10+ against Giants and... who knows what else! Ryan at the helm.

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Insignia D&D: Bill’s Thrills

Dungeons & Dragons 5e

Insignia D&D starts in seedy tavern in the plague ridden city of Ames. Bill at the helm.

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Characters