Enchanted Pumpkin

The pumpkins growing around Woodland Manse have been enchanted with transmutation magic. The seeds, six servings per pumpkin, will restore 1 hit point if eaten. The enchantment is unstable, though, and if a creature eats more than five within one hour, it must be hardy enough (succeed a DC 12 CON saving throw) or be poisoned for 1d4 hours.
Item type
Consumable, Food / Drink