Deep Rumble Item in Pascelus | World Anvil

Deep Rumble

Deep Rumble (DnD Beyond)

This theorbo (bass lute) is masterfully crafted. Despite a few signs of wear, it appears both sturdy and sonorous. It bears a star sigil across the main body.  

Identified

This masterfully crafted theorbo (bass lute) doubles as a +1 versatile finesse greatclub. Proficiency with a greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Standard uses:
    • +1 bonus to attack and damage rolls made with this magic weapon.
    • Advantage on Performance rolls using the instrument
    • On a successful melee hit, the wielder may choose to expend one or more charges to deal additional thunder damage. Each charge expended adds one die (d6 or the wielder's bardic inspiration die, whichever is larger) to the damage dealt.
When the wielder confers bardic inspiration:
    • If Deep Rumble is fully charged, the inspired character can roll two inspiration dice and keep the better result.
    • If Deep Rumble has at least 2 charges, it grants a die one size larger (maximum d12).
Regaining charges:
Expending either a bardic inspiration die or 5 points of Lay on Hands restores one charge; this represents the attuned wielder tuning and practicing with the instrument and takes 10 minutes. This action can be taken during a long or short rest without interrupting the rest period.
 
Item type
Weapon, Melee

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