Campaign Classes in Pangorio | World Anvil

Campaign Classes

ARCANE TRICKSTER

  You are a rogue that enhances your fine-honed skills of stealth and agility with spells of enchantment and illusion, turning you into a better pickpocket, burglar, prankster, or mischief-maker. NOT AVAILABLE TO BRAHMAUR.  

ASSASSIN

  You have focused your roguish abilities on the grim art of death. Stealth, poison, and disguise help you eliminate your foes with deadly efficiency.  

BARBARIAN

  You are defined by your rage: unbridled, unquenchable, and unthinking fury. More than a mere emotion, rage is a power that fuels not just your battle frenzy but also uncanny reflexes, resilience, and feats of strength.  

BLADESINGER

  You have mastered a style of sword fighting grounded in a tradition of arcane magic. You use a series of intricate, elegant maneuvers that fend off harm and allows you to channel magic into a devastating attack and a cunning defense. KNOWN ONLY TO ELVES AND HALF-ELVES RAISED BY ELVES  

CELESTIAL WARLOCK

  You have bound yourself to a powerful, near godly being of holiness, a servant of a god or light. This pact with that being allows you a touch of holy power.  

CHAMPION

  You focus on the development of raw physical power honed to deadly perfection by combining rigorous training with physical excellence to deal devastating blows.  

CLERIC

  You are an intermediary between mortals and your patron god or goddess. You are no ordinary priest, but a being imbued with divine magic. NOT AVAILABLE TO BRAHMAUR.  

CHRONURGIST

  You are a wizard who focuses on the manipulation of time. You can bend the flow of time as adroitly as a skilled musician plays an instrument, giving yourself, and your allies, an advantage in the blink of an eye. NOT AVAILABLE TO BRAHMAUR.  

DRACONIC SORCEROR

  You had a near death experience that awakened your long forgotten dragon blood and granting you the ability to cast magic. AVAILABLE ONLY FOR NUMIS  

DRUID

  Whether calling on the elemental forces of nature or emulating the creatures of the animal world, you are an embodiment of nature's resilience, cunning, and fury. You claim no mastery over nature. Instead, you see yourself as an extension of nature's indomitable will. NOT AVAILABLE TO BRAHMAUR.  

ECHO KNIGHT

  You have mastered the art of using magic to summon the fading shades of unrealized timelines to aid you in battle. Surrounded by echoes of your other selves from those timelines, you charge into the fray as a cycling swarm of shadows and strikes. NOT AVAILABLE TO BRAHMAUR.  

ELDRITCH KNIGHT

  You combine the martial mastery common to all fighters with a careful study of Abjuration and Evocation wizardry, granting you additional protections in battle and spells to deal damage to many foes at once, extending your reach in combat. NOT AVAILABLE TO BRAHMAUR, ELVES, OR HALF-ELVES RAISED BY ELVES.  

FIEND WARLOCK

  You have made a pact with a fiendish creature that serves a god of darkness. This pact grants you a touch of fiendish power.  

GLAMOUR BARD

  You are so eloquent that a speech or song you perform can cause captors to release you unharmed and can lull a furious dragon into complacency. The same magic that allows you to quell beasts can also bend minds. You can be villainous and misuse this power to leech off a community for weeks, turning citizens into your thralls. You can be heroic and use this power to gladden the downtrodden and undermine oppressors. NOT AVAILABLE TO BRAHMAUR.  

GRAVITURGIST

  Understanding and mastering the forces that draw bodies of matter together or drive them apart, you learn to further bend and manipulate the violent energy of gravity to your benefit, and the terrible detriment of your enemies. NOT AVAILABLE TO BRAHMAUR.  

LORE BARD

  You know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Your loyalty lies in the pursuit of beauty and truth, not in fealty to a monarch or following the tenets of a deity. NOT AVAILABLE TO BRAHMAUR.  

MONK

  You are a master of the martial arts, whether armed or unarmed, and have learned to harness the energy of your soul, called Ki. You learn techniques to push and trip your enemies. You can use your Ki to heal yourself and protect yourself. You value a tradition of stealth and subterfuge.   [h2[PALADIN   You swear a binding oath to a patron deity. You may seek to live by the loftiest ideals of justice, virtue, and order. Perhaps you have sworn to your patron deity because you love the beautiful and life-giving things or the world. O, maybe you deeply committed to punish those who have committed a grievous sin. NOT AVAILABLE TO BRAHMAUR.  

RANGER

  You specialize in the hunting the monsters that threaten the edges of civilization: raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. Your familiarity with the wilds has granted you a knack of using a bit of nature's magic. NOT AVAILABLE TO BRAHMAUR.  

STORM SORCEROR

  You were born during a gale or storm so powerful folks still tell stories of it, and the magic of the storm permeated your being, allowing you to exert control over wind and weather in your immediate area. You are often asked to serve aboard a ship to use your magic on the high seas. NOT AVAILABLE TO BRAHMAUR.  

THIEF

  You have honed your skills in the larcenous arts. In addition to improving your agility and stealth, you learn skills useful for delving into ancient ruins, reading unfamiliar languages, and using magic items you normally couldn't use.  

VALOR BARD

  You are a daring skald who tells tales to keep alive the memory of the great heroes of the past, and thereby inspire a new generation of heroes. You travel the land to witness great events firsthand and to ensure that the memory of those events don't pass from the world. With your songs and tales, you inspire others to reach the same heights of accomplishment as the heroes of old. NOT AVAILABLE TO BRAHMAUR.  

WAR WIZARD

  You see magic as both a weapon and armor, a resource superior to any piece of steel. You act fast in battle, using your spells to seize tactical control of a situation. NOT AVAILABLE TO BRAHMAUR.  

WAY OF BOKI MONK

  You are a master of the martial arts, whether armed or unarmed, and have learned to harness the energy of your soul, called Ki. When you focus your Ki, you can cast spells. Tattooing runic representations of your Ki spells upon your body serves as your spell book. NOT ABVAILABLE TO BRAHMAUR.  

WHISPER BARD

  You appear as other bards, sharing news, singing songs, and telling tales to the audiences you gather. In truth, you are a wolf among sheep. You use your knowledge and magic to uncover secrets and turn them against others through extortion and threats. NOT AVAILABLE TO BRAHMAUR.  

WILD SORCEROR

  Your magic came to you from being exposed to some form of raw magic spewing out the wild forces of chaos. Now, this magic surges within you, waiting for any outlet. Whenever you use your magic, there is always a chance the wild magic within you will surge out of your control. Not using your magic for too long will cause it to surge without your even trying to use it. NOT AVAILABLE TO BRAHMAUR.  

WIZARD

  Wild and enigmatic, varied in form and function, the power of magic drew you to seek to master its mysteries. You live or die by your spells. You learn new spells as you experiment and grow in experience. You also learn from other wizards, ancient tomes or inscriptions, or ancient creatures steeped in magic. The lure of knowledge and power calls you to explore crumbling ruins and lost cities, recording all you know of magic in your precious spell book, without which, you lose your ability to cast magic. NOT AVAILABLE TO BRAHMAUR.


Cover image: by jw432

Comments

Please Login in order to comment!