Immortias - "The Entombed Monarch"
The god Immortias is a developing “infant” god, believed to reside at the center of the universe in a dimension adjacent to the Ethereal Plane known as The Mausoleum. Within the Mausoleum, the spirits of the dead pass through to be judged by its servants, masked beings known as the Psychopomps. It is in this realm of the dead that souls begin their transitive stage to their next phase of existence, beginning as souls formed by the Positive Energy Plane, into mortal bodies, and next into spirits and planar outsiders suited to their alignment and deeds as a mortal. Planar outsiders such as fiends and celestials gather in the Petitioner’s Court presided by the Psychopomps, where specific souls are claimed in rare circumstances.
Immortias itself resides at the heart of the Mausoleum, in a region known as Tomb of the Everliving. There the infant god of the dead grows and its servants receive guidance and direction until the time it will be born, an event believed to only occur when all life dies, including the divine. Then the King of the Dead will rise from its tomb alone, and all in the universe shall begin anew. It is for this reason that the psychopomps and the Entombed Monarch itself abhor the undead, for not only do they bastardize the natural process of life and death, but they prolong and delay the inevitable end of all things.
Immortias possesses no account of its appearance, and most murals of the god depict its reaper-esque servants kneeling before a stone sarcophagus. Some have chosen to depict the god as a crown of bone in the seat of an empty throne, and others a black robed humanoid with no discernable characteristics save for its scepter made of noble metals such as gold and silver.
Areas of Concern: death and the afterlife, prophecy, destiny Divine Realm: The Mausoleum; Astral Sea Alignment: neutral Typical Follower Alignments: NG, LN, N, CN, NE Edicts: judge others by their actions and not by words, destroy undead Anathema: create undead, rob a tomb Doctrines and Beliefs: Immortias does not convey or teach its faithful mortal servants directly, and all who claim to receive words from the entombed god instead receive the words of its closest servants and extensions of its will, the psychopomps known as Ushers. All beliefs taught and circulated by the Immortician faithful involve beliefs including the destruction of the undead and sanctity of tombs and other graves. However, beliefs beyond that narrow demand depend on the focus of the Usher entirely. The Pale Horse is one example of the god’s Ushers, and represents the pain and reward of servitude, guiding those who die in service or alone due to their choices. As such, faithful that commune with the Pale Horse may hold reverence for the fallen men and women defending their homeland in war. Worshippers: Immortias does not find zealous worship among specific types of individuals as some other deities do, and claims reverence from all who live at some point or another. Many across cultures of all types pray to the Entombed Monarch to ease the passage of their loved ones into the afterlife, and to stave off undeath. Many of the long lived races such as the elves or dwarves have people alive today who can recall the time before Immortias, and after The Nameless Queen during The Ruination, when the spirits of the dead haunted the world. Destroyed villages and cities would be filled with spirits, and predatory outsiders like fiends would walk through the weakened borders between worlds to steal them. Memories and accounts of this period impact the denizens of today’s world, praying to Immortias for fear of such a time gripping the world once again. Among dedicated followers and priests known as Immorticians, one can find healers and doctors, gravediggers, scholars, morticians, and those who tangle closely with death, be they adventurers or ghost hunters. Immorticians often follow a neutral worldview, often avoiding picking sides in cosmic conflicts of good or evil, or law versus chaos. To the average Immortician, these conflicts are pointless in the long term as all including the gods will inevitably die one day, and Immortias will rise to claim its title of King of the Dead. However, this almost nihilistic worldview is not always the case among its faithful, as while many would agree that there will never be a victor in these cosmic struggles, some would prefer to live in a world where good is the dominant force, or perhaps the Immortician values freedom of choice and adheres to a chaotic worldview over a lawful society. In either case, Immorticians are often viewed favorably in disagreements between nations and individuals’ disputes, and are often seen as neutral arbitrators in these disagreements, or can be found working on both sides of a struggle. Temples and churches to Immortias are often made entirely of dark stone to mimic the halls of The Mausoleum, and can be found in almost any settlement as part of the local cemetery. Larger sites of worship where large groups of faithful gather are often gloomy subterranean or mountainside temples, typically near where a river flows down or into, to mimic the river of souls that passes through The Mausoleum.
Areas of Concern: death and the afterlife, prophecy, destiny Divine Realm: The Mausoleum; Astral Sea Alignment: neutral Typical Follower Alignments: NG, LN, N, CN, NE Edicts: judge others by their actions and not by words, destroy undead Anathema: create undead, rob a tomb Doctrines and Beliefs: Immortias does not convey or teach its faithful mortal servants directly, and all who claim to receive words from the entombed god instead receive the words of its closest servants and extensions of its will, the psychopomps known as Ushers. All beliefs taught and circulated by the Immortician faithful involve beliefs including the destruction of the undead and sanctity of tombs and other graves. However, beliefs beyond that narrow demand depend on the focus of the Usher entirely. The Pale Horse is one example of the god’s Ushers, and represents the pain and reward of servitude, guiding those who die in service or alone due to their choices. As such, faithful that commune with the Pale Horse may hold reverence for the fallen men and women defending their homeland in war. Worshippers: Immortias does not find zealous worship among specific types of individuals as some other deities do, and claims reverence from all who live at some point or another. Many across cultures of all types pray to the Entombed Monarch to ease the passage of their loved ones into the afterlife, and to stave off undeath. Many of the long lived races such as the elves or dwarves have people alive today who can recall the time before Immortias, and after The Nameless Queen during The Ruination, when the spirits of the dead haunted the world. Destroyed villages and cities would be filled with spirits, and predatory outsiders like fiends would walk through the weakened borders between worlds to steal them. Memories and accounts of this period impact the denizens of today’s world, praying to Immortias for fear of such a time gripping the world once again. Among dedicated followers and priests known as Immorticians, one can find healers and doctors, gravediggers, scholars, morticians, and those who tangle closely with death, be they adventurers or ghost hunters. Immorticians often follow a neutral worldview, often avoiding picking sides in cosmic conflicts of good or evil, or law versus chaos. To the average Immortician, these conflicts are pointless in the long term as all including the gods will inevitably die one day, and Immortias will rise to claim its title of King of the Dead. However, this almost nihilistic worldview is not always the case among its faithful, as while many would agree that there will never be a victor in these cosmic struggles, some would prefer to live in a world where good is the dominant force, or perhaps the Immortician values freedom of choice and adheres to a chaotic worldview over a lawful society. In either case, Immorticians are often viewed favorably in disagreements between nations and individuals’ disputes, and are often seen as neutral arbitrators in these disagreements, or can be found working on both sides of a struggle. Temples and churches to Immortias are often made entirely of dark stone to mimic the halls of The Mausoleum, and can be found in almost any settlement as part of the local cemetery. Larger sites of worship where large groups of faithful gather are often gloomy subterranean or mountainside temples, typically near where a river flows down or into, to mimic the river of souls that passes through The Mausoleum.

Devotee Benefits:
Divine Ability: Constitution or Wisdom Divine Font: Heal Divine Skill: Medicine Sanctification: none Favored Weapon(s): typical weapons used by psychopomps, choose two from: Staves, Bo Staves, Scythes, Longbows, and Composite Longbows Domains: Death, Healing, Knowledge, Soul, Vigil Alternate Domains: Dust, Fate, Sorrow, Travel Cleric Spells 3rd: Ghostly Weapon, 4th: Phantasmal Killer, 8th: Spirit Song
Children
Comments