Summon Horror I

Summon Horror I
Conjuration (summoning) [evil]
None
SR: No
V, S, M (a pinch of powdered bonemeal and ash)
1 round, 1 round/level, close
This spell summons a terrifying creature (typically an aberration, outsider, or undead). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on Table: Summon Horror. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.
A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as Wish).
The summon monster spells have numerous entries and several templates. The tables provide examples of the expected challenge rating and ability for each level of Summon Monster spell.

Effect: one summoned creature
Professions
Arcanist [1], Sorcerer [1], Summoner [1], Witch [1], Wizard [1].

Material Components
A pinch of powdered bonemeal and ash.
Related School
Conjuration (summoning) [evil]
Effect Duration
1 round/level
Effect Casting Time
1 round
Range
Close (25 ft. + 5 ft./2 levels)
Legality
Illegal (Death Spell)
Note: Can be used to summon undead.