Mad Monkeys

Mad Monkeys
Conjuration (summoning)
None
SR: No
V, S, DF
1 round, 1 round/level, close
You summon a swarm of screeching, mischievous monkeys. The swarm understands and obeys your commands and has the statistics of a monkey swarm. Creatures failing a saving throw against the Mad Monkeys’s distraction attack are deafened for 1 minute as well as nauseated. The monkeys attempt one disarm or steal combat maneuver each turn as a free action against any creature that begins its turn in the swarm, using your caster level plus your casting ability score bonus (Intelligence for wizards; Wisdom for druids and oracles; Charisma for bards, sorcerers, and summoners) for its CMB. Recovering an item from the monkeys requires a successful disarm or steal attempt against that CMB +10. An object stolen by the monkeys takes swarm damage each round the swarm is in possession of the object.
Effect: swarm of monkeys
Professions
Arcanist [3], Bard [3], Druid [3], Skald [3], Sorcerer [3], Summoner [3], Wizard [3].

Related School
Conjuration (summoning)
Effect Duration
1 round/level
Effect Casting Time
1 round
Range
Close (25 ft. + 5 ft./2 levels)
Legality
Legal to know and use.

Related Spellbooks
Tweezle's Spellbook