Healing Flames

Healing Flames
Conjuration (healing) [fire, good]
Reflex half (see text)
SR: Yes
V, S, DF
1 standard action, instantaneous, 10 ft.
You unleash a blast of holy flames that washes over all creatures in the area in a glorious display of divine power. This deals damage to evil creatures and heals good creatures in the area. The amount of damage dealt and the number of hit points restored in each case is 1d8 points per 2 caster levels (maximum 5d8).
Half of the damage this spell deals to evil creatures is fire damage, and half of the damage is pure divine power that is therefore not subject to reduction by energy resistance to fire-based attacks.
Neutral enemies within the spell’s area of effect also take the fire damage, but do not take the divine damage. Neutral allies within the area are healed by half as much as good creatures. A successful Reflex saving throw halves the damage taken in all cases.

Area: 10-ft.-radius burst, centered on you
Professions
Cleric [4], Inquisitor [4], Oracle [4], Paladin [4], Warpriest [4].

Celestial Focus
East Star
Related School
Conjuration (healing) [fire, good]
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
10 ft.
Legality
Legal to know and use.

Known Casters
Elma Hopper [Oracle]