Control Summoned Creature
Control Summoned Creature
You seize control of a summoned creature by disrupting the bond between it and the caster who summoned it. If the creature fails its save, you may command it as if you had summoned it. The original caster can attempt to regain control of the creature as a standard action by making an opposed Spellcraft check against you. When your spell ends, control reverts to the original summoner. If the summoning spell ends before this spell ends, the remaining duration of this spell is lost.
Target: one summoned creature
Enchantment (compulsion) [mind-affecting]
Will negates
SR: Yes
V, S
1 standard action, 1 round/level, close
Target: one summoned creature
Related School
Enchantment (compulsion) [mind-affecting]
Effect Duration
1 round/level
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)