Buoyancy
Buoyancy
The affected creatures or objects become incredibly buoyant. The affected creatures (including gear and carried objects up to each creature’s maximum load) and objects naturally float on any water at least 1 foot deep. An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. The spell ends if the creature or object spends at least 1 round on dry land.
Targets: one Medium or smaller object or creature/level, no two of which can be more than 20 ft. apart
Transmutation
Will negates (harmless, object)
SR: No
V
1 immediate action, up to 1 round/level (see text), personal
Targets: one Medium or smaller object or creature/level, no two of which can be more than 20 ft. apart
Related School
Transmutation
Effect Duration
Up to 1 round/level (see text)
Effect Casting Time
1 immediate action
Range
Close (25 ft. + 5 ft./2 levels)