Session 31 - Sherriff Reinforcements Report
General Summary
21st Praxia 283
As the Sheriff reinforcements arrive, the party follow the Capital Sheriff, being tasked with dealing with a burning building and the cultists outside.
In a tense fight, the party beat a pair of Orini and Disciplies, taking the rings off the Orini and gaining 2 additional rivifiy diamonds.
Many of the cultists went down fighting, only being able to capture some Disciplies and Initaites.
Returning back to the Clearskies with a Sheriff escort the party rest, waking the next day to Ased being aboard the ship, commending them on their actions that morning, and giving them a lead with the local Archeology Guild to investigate some Tal ruins that is rumoured to house some divination artefact that can help look through portal scars.
He gave everyone a key to turn their rooms into a Bastion they can upgrade overtime
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