Tariel, Reckoner of Souls
An angel with wings black as night and scarlet, blood soaked armor. Tariel is an equal parts worshiped and feared, Tariel watches over the knife's edge between life and death, knowing full-well the difference between both its slimmer than most would think.
Revel in Battle Tariel feels most at home when caught up in the thrill of battle, moving through the skies while wielding her ax bringing death to the armies of her enemies. The sight of Tariel's raven-colored wings soaring through the air is often deterrent enough against those who would dare oppose the Reckoner of Souls.
Questionable History Tariel's exact interest and concerns are a mystery, even to other angels. With a checkered past, a rarity for such celestial paragons, Tariel rarely interacts with her own kind, and some ancient rumors indicate Tariel's independence from the celestial planes may not have been her own decision. At the same time, the most well-known story of Tariel is a millenia-old legend in which she highhandedly turned back a horde of fiends threatening the deaths of millions. Regardless of her past, few can argue that Tariel more often seems like a force of nature than a living being.
Tariel, Reckoner of Souls
An angel with wings black as night and scarlet, blood soaked armor. Tariel is an equal parts worshiped and feared, Tariel watches over the knife's edge between life and death, knowing full-well the difference between both its slimmer than most would think.
Armor Class | 18 (plate armor) | ||
---|---|---|---|
Hit Points | 20d10+140 | ||
Speed | 50 ft. | Fly 150 ft. | |
Strength | 22 (+6) | ||
Dexterity | 26 (+8) | ||
Constitution | 24 (+7) | ||
Intelligence | 24 (+7) | ||
Wisdom | 26 (+8) | ||
Charisma | 30 (+10) | ||
Saving Throws | Dexterity d20+15 | Constitution d20+14 | Intelligence d20+14 |
Wisdom d20+15 | |||
Skills | Intimidation d20+17 | Perception d20+15 | |
Damage Resistances | Radiant | Bludgeoning | Piercing |
Slashing from nonmagical attacks | |||
Damage Immunities | Necrotic | Poison | |
Condition Immunities | Charmed | Exhaustion | Frightened |
Poisoned | |||
Senses | Blindsight 120 ft (blind beyond this radius) | Passive Perception 24 | |
Languages | All | Telepathy 120 ft. | |
Challenge | 24 (62000 XP) | ||
Special 1 | Angelic Weapons | Tariel's weapon attacks are magical. | When Tariel hits with any weapon, |
the weapon deals an extra 8d8 radiant damage | (included in the attack) | ||
Special 2 | Divine Awareness | Tariel knows if she hears a lie | |
Special 3 | Innate Spellcasting | Tariel's spellcasting ability is Charisma (spell save DC 25). | Tariel can innately cast the following spells, |
requiring no material components | |||
Spells 1 | At will | Detect evil and good | Raise dead |
Spells 2 | 3/day each | Divine word | Resurrection |
Spells 3 | 1/day each | Maddening darkness | Psychic scream |
Special 4 | Keen Senses | Tariel has an advantage on Wisdom | (Perception) checks related to hearing |
Special 5 | Legendary Resistance (3/day) | If Tariel fails a saving throw, | she can choose to succeed instead |
Special 6 | Magic Resistance | Tariel has an advantage on saving throws | against spells and other magical effects |
Special 7 | Spiked Armor | Creatures grappling Tariel automatically | take 4d6 piercing damage at |
the start of each of their turns | |||
Special 8 | Reactive | Tariel can take one reaction on every turn in combat | |
Action 1 | Multiattack | Tariel uses her frightening presence, | then makes three attacks with her battleaxe |
Action 2 | Battleaxe | Melee Weapon Attack | d20+13 to hit |
Reach 5 ft., one target | Hit 2d8+6 slashing damage | plus 8d8 radiant damage | |
Action 3 | Frightening Presence | Each creature of Tariel's choice that is within 120 feet of | Tariel and aware of her must succeed on |
a DC 25 Wisdom saving throw or become frightened for 1 minute. | A creature can repeat the saving throw at the end of each of its turns, | ending the effect on itself on a success. | If a creature's saving throw is successful or the effect ends for it, |
the creature is immune to Tariel's Frightful Presence | for the next 24 hours | ||
Action 4 | Teleport | Tariel magically teleports, | along with any equipment she is wearing or carrying, |
up to 120 feet to an unoccupied space she can see | |||
Legendary Actions | Tariel, Reckoner of Souls can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature's turn. | Tariel regains spent legendary | actions at the start of her turn | |
Legendary Action 1 | Battleaxe | Tariel makes one attack with her battleaxe | |
Legendary Action 2 | Teleport | Tariel uses her Teleport action | |
Legendary Action 3 | Weaver of Fate (Costs 3 Actions) | Tariel targets a random dead body within 120 ft. | that has died within the last minute, |
resurrecting the target. | A creature resurrected in this way is charmed by | Tariel and follows her commands. | A creature resurrected by this ability can not be affected by it again |
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