Kyogre Species in Other Realms | World Anvil

Kyogre

Kyogre is a massive, whale-like Pokémon with two big pectoral fins with four white square-shaped nails. It has a deep blue body and a white chin area with two small spikes protruding under it. Above each eye are two white, oval-shaped spots. Kyogre has red stripes around its chin, eyes, dorsal fins, and torso. These stripes glow when Kyogre is brimming with power. The tail is tattered with four trailing parts, with the inner ones smaller than the outer ones. Its eyes are small, yellow, and shadowed with black.   Kyogre is believed to be the personification of the sea itself and is also described in mythology as the creator of the ocean. It is said to be a powerful Pokémon, having control over the element of water and rain. It is said to have expanded the seas and is hailed as a saviour for quenching areas of the world plagued with drought. Kyogre is normally calm and peaceful, but if it meets its rival, Groudon, Kyogre will engage in a cataclysmic battle against it. Kyogre can fly. Kyogre generally lives deep in the ocean and is said to rest in a deep trench.  

Kyogre

Through Primal Reversion and with nature’s full power, it will take back its true form. It can summon storms that cause the sea levels to rise.


Armor Class19
Hit Points 24d10+240
SpeedSwim 60 ft.Fly 50 ft.
Strength30 (+10)
Dexterity18 (+4)
Constitution30 (+10)
Intelligence10 (+0)
Wisdom20 (+5)
Charisma20 (+5)
Saving ThrowsWisdom d20+12 Charisma d20+12
SensesPassive Perception 22Darkvsion 60 ft.
SkillsPerception d20+12
Damage ResitancesColdFire
LanguagesAquan
Challenge23 (50,000 XP)
Special 1DrizzleKyogre can control the weather withina 1-mile radius of it, causing it to rain.
Kyogre can suppress this ability with a bonus action.Any ability that controls the weather overrides this ability.Drizzle and Drought cancel each other outand don’t work in each other’s presence
Special 2Legendary Resistance (3/Day)If Kyogre fails a saving throw,it can choose to succeed instead
Action 1MultiattackKyogre uses Scary Face and then makes two Body Slam attacks
Action 2Scary FaceEach creature of Kyogre’s choice that is within 90 feet of Kyogreand aware of it must succeed on a
DC 20 Wisdom saving throw or become frighted for 1 minute.A creature can repeat the saving throwat the end of each turn,ending the effect on itself on a success.
If a creature’s saving throw is successful orthe effect ends for it, the creature is immuneto Kyogre’s Scary Face for the next 24 hours
Action 3Body SlamMelee Weapon Attack d20+17 to hit
Reach 5 ft., one targetHit: 2d12+10 bludgeoning damage
Action 4Aqua TailMelee Weapon Attack d20+17 to hit
Reach 10 ft., one targetHit: 2d8+10 bludgeoning damage
Action 5Water PulseRanged Weapon Attack d20+17 to hit
Range 60/180 ft., one targetHit: 4d10 cold damage
Action 6Hydro Pump (Recharge 5-6)Kyogre shoots pressurized water in a line10 feet wide and 100 feet long.
All creatures in the area must make aDC 25 Dexterity saving throw,taking 12d8 cold damage on a failed save,or half as much damage on a successful one
Legendary ActionsKyogre can take 3 legendary actions,choosing from the options below.Only one legendary action option can be used at a time
and only at the end of another creature’s turn.Kyogre regains spent legendaryactions at the start of its turn
Legendary Action 1Aqua TailKyogre makes an Aqua Tail attack
Legendary Action 2DiveKyogre swims up to its speed without provoking opportunity attacks
Legendary Action 3Sheer ColdKyogre creates an area of cold around acreature it can see within 60 feet.
The target must make a DC 25 Constitution saving throw,taking 2d8 cold damage on a failed save,or half as much damage on a successful one

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