Happiny is a small Pokémon that is shaped like an egg. It has a soft, smooth, light pink body. On top of its head is a curly outgrowth that resembles a ponytail, with a dark pink band around the base. The appearance of this curly growth of hair often annoys Happiny. It has three round bumps on its forehead and two pink circles on its cheeks. There is a pouch around the lower half of its body. The pouch is red with a white stripe around the top.
Happiny's pouch is rubbery and flexible, enabling the Happiny to put things into it with ease. As it cannot produce Eggs yet, it makes up for it by carrying something round and white in its pouch to imitate Chansey and Blissey, typically an Egg-shaped stone. Happiny highly treasures this stone. It may give this stone to people whom it likes, however, it can throw a tantrum and cry should the stone be taken from it or not returned to it. The object it decides to carry may be too large, stopping this Pokémon from moving. It has a habit of wandering around people's feet and causing them to stumble. Happiny enjoys playing with children, often playing a game of House with them. Happiny is shown to be extremely strong, been seen lifting heavy things above its head. Happiny is a female-only species with no male counterpart.
Happiny
Mimicking Chansey, Happiny will place an egg- shaped stone in its belly pouch. Happiny will treasure this stone.
Armor Class | 13 |
---|
Hit Points | 1d10+2 |
Speed | 20 ft. |
Strength | 6 (-2) |
Dexterity | 10 (+0) |
Constitution | 8 (-1) |
Intelligence | 10 (+0) |
Wisdom | 12 (+1) |
Charisma | 14 (+2) |
Languages | Celestial |
Challenge | 1 (100 XP) |
Special 1 | Charm Person | Happiny may cast charm person at will | as a Sorcerer with caster level equal to its hit dice Will Save DC 13 |
Special 2 | Natural Cure | With a full round action, Happiny can remove any status afflictions. | This is a purely mental action |
Special 3 | Egg Move | Happiny hatches with one of the following moves |
Move 1 | Substitute | Happiny can cast mirror image as a spell-like ability once per minute |
Move 2 | Metronome | At will, the Happiny can trigger the expenditure | of considerable amounts of minimally controlled arcane power. |
When it does so, an arcane effect is generated. | If a Happiny uses this ability it cannot use it | again for 1d6+1 rounds. | The DM may choose what happens at this point |
(generally equivalent to a 2nd level spell effect) |
Action 1 | Slam | d20+0 to hit | Melee Weapon Attack |
Reach 5 ft. one target | Hit 1d4-2 |
Action 2 | Sweet Kiss | Happiny can place a kiss on a foe, | forcing a Will save vs. DC 14 against confusion |
for 1 round per hit die. | Happiny receives a +2 racial bonus to the DC, | and the DC is Charisma-based |
Action 3 | Charm Person | Happiny may cast charm person at will as | a Sorcerer with caster level equal to its hit dice save DC 13 |
Chansey is a pink, ovoid Pokémon with stubby arms and dark pink feet. It has tiny eyes and three hair-like growths on each side of its head. The tufts of hair have dark pink tips. On the center of its belly is a dark pink pouch that contains a single white egg. The egg is said to be very nutritious and it lays several new ones every day. Finally, it has a short tail. Chansey is a female-only species with no male counterpart.
A kindhearted Pokémon, Chansey will share its eggs with injured people and Pokémon. However, Chansey will never share its egg to those with evil hearts. The eggs become more delicious if Chansey is raised with love and care. Chansey's egg is used as a high-class cooking ingredient due to the nutrition it has. As a result, Chansey have been referred to as doctors' doubles because of its eggs. Due to its egg being over-harvested, Chansey is extremely rare in the wild and is said to bring good luck and happiness to those who manage to catch it. Fleeing from those seeking its egg has made this once-slow species much quicker on its feet than in the past. It is more commonly found in urban settings.
Chansey
The egg Chansey carries is not only delicious but also packed with nutrition. It’s used as a high-class cooking ingredient.
Armor Class | 13 |
---|
Hit Points | 12d6+24 |
Speed | 30 ft. |
Strength | 12 (+1) |
Dexterity | 10 (+0) |
Constitution | 14 (+2) |
Intelligence | 6 (-2) |
Wisdom | 14 (+2) |
Charisma | 16 (+3) |
Senses | Passive Perception 12 |
Languages | Celestial |
Challenge | 2 (200 XP) |
Special 1 | Healing Aura | All friendly creatures within 30 feet of Chansey | regain 10 hit points at the start of Chansey’s turn |
Special 2 | Egg Move | The Egg Move Chansey had as a Happiny improves further |
Move 1 | Metronome | At will, a Chansey’s can trigger the expenditure | of considerable amounts of minimally controlled arcane power. |
When it does so, an arcane effect is generated. | If a Chansey’s uses this ability, | it can use it again as soon as it has a standard action to spend. | The DM may choose what happens at this point |
(generally equivalent to a 3rd level spell effect) |
Action | Pound | Melee Weapon Attack | d20+3 to hit |
Reach 5 ft., one target | Hit 1d6+1 bludgeoning damage |
Blissey is a Pokémon that has a large, ovoid body with a pink upper body and white lower body. It has hair-like curls on either side of its head. White, wing-like tufts grow from its hips and shoulders, creating the impression of a dress. Its stubby arms and feet are pink and lack any digits. A small, pink pouch on its belly holds a single egg, which brings feelings of happiness and makes a person pleasant and caring if ingested.
The egg can cause a person to start acting kindly to others and calm down even the most ferocious Pokémon. Eating a Blissey's egg is said to bring good fortune to those who have consumed it. Blissey's egg can fetch the highest price at markets. Blissey can use its fluffy fur to sense sadness and will rush to anyone feeling sad or ill and attempt to nurse them back to health. Blissey is said to be overflowing with love. Blissey is a female-only species with no male counterpart. An urban Pokémon, it is rarely seen in the wild.
Blissey
Whenever a Blissey finds a weakened Pokémon, it will share its egg and offer its care until the other Pokémon is all better.
Armor Class | 22 |
---|
Hit Points | 12d10+86 + 30 Temp HP |
Speed | 30 ft. | Fly 10 ft. (pook) |
Strength | 12 (+1) |
Dexterity | 14 (+2) |
Constitution | 14 (+2) |
Intelligence | 14 (+2) |
Wisdom | 18 (+4) |
Charisma | 22 (+6) |
Languages | Celestial |
Challenge | 12 (4,200 XP) |
Special 1 | Natural Cure | With a full round action, Blissey can remove any status afflictions. | This is a purely mental action |
Special 2 | Egg Move | The Egg Move Blissey had as a Chansey improves further |
Move | Metronome | At will, a Blissey can trigger the expenditure | of considerable amounts of minimally controlled arcane power. |
When it does so, an arcane effect is generated. | If a Blissey uses this ability, | it can use it again as soon as it has a standard action to spend. | The DM may choose what happens at this point |
(generally equivalent to a 3nd level spell effect) |
Special 3 | Softboiled | As a Standard action, Blissey restores 6d10 hit points to itself. | It can also spend a Standard action to |
restore 3d6 HP to another with a touch |
Special 4 | Protect | Blissey may cast a special protection upon herself once per minute. | This lasts for three rounds |
and provides the effects of the following spells: |
Spells | Improved mage armor (+6 Armor Bonus) | Greater blink (50% miss chance) | Shrink self (+2 Dex, -2 Str, +1 AC/to hit) |
Nightshield (Magic Missile Immunity, +4 bonus to saves) |
Special 5 | Extra Health | Blissey has 30 temporary hit points, | this does not stack with any other form of temporary HP |
Action 1 | Slam | Melee Weapon Attack | d20+13 to hit |
Reach 5 ft., one target | Hit 1d4+1 bludgeoning damage |
Action 2 | Sweet Kiss | As a melee touch attack. | Blissey can place a kiss on a foe, |
forcing a Will save vs. DC 26 against | confusion for 1 round per hit die. | Blissey receives a +2 racial bonus to the DC, | and the DC is Charisma-based |
Action 3 | Egg Bomb | An egg is hurled up to 50 feet away. | This requires a ranged touch attack, |
and if it hits, 1d4 to see what happens: |
Effect 1 | Fireball centered on target |
Effect 2 | Delayed blast fireball centered on target |
Effect 3 | Orb of fire plus 2d6 bludgeoning |
Effect 4 | Dud. Nothing happens |
Action 4 | Fling | By making a successful touch attack, | Blissey can grab a foe and hurl them up to 60 feet away. |
If they strike an object, | they take 1d6 damage per 10 feet they fail to travel. | If they strike another living creature, | both take the damage. |
After being thrown, the target falls prone. | This can only be performed on creatures | up to one size larger than Blissey |
Comments