Gavony Township Geographic Location in Other Realms | World Anvil

Gavony Township

Often seen as the strongest of all Innistrad's provinces, the last bastion against the darkness, the province of Gavony isn't Innistrad's largest but easily its most populous. A large stretch of fields, made from a mix of rolling hills and rocky mores, a number of towns and villages dot the entirety of Gavony's landscape.   The largest of these is Thraben, also the largest city in Innistrad and the seat of power for the Church of Avabyn. With its height stone walls and a large force of Church Cathars and soldiers, Thraben is humanity's greatest bastion of civilization, in a world otherwise on the brink of darkness.   But even for all its power, Thraben is but one city, and Gavony's tens of thousands of citizens can not all I've behind its walls. The province is also known to several other large cities and townships, some smaller and more remote, and others that almost rival Thraben in size, if not in strength.   Parishes of Gavony The province of Gavony is split into five smaller parishes, each one governed by an elected council that reports directly to the Avacynian Chruch in Thraben. The only exception to this is Traben itself and the moorlands surrounding it, which are governed directly by the Church and its leadership.   Each parish is separated from the others along both geographic and cultural lines, influenced by the other provinces and Innistrad that each parish sits closest to.   Thraben Parish The smallest of Gavony's parishes, the Thraben parish incorporates its namesake city and a small radius of farmland surrounding it, as well as a stretch of mountains to the north-east and the ocean shore beyond.   The Thraben parish is marked by a strong dedication to the Avacynian church and its laws and rules, as well as a culture of cooperation between its citizens and the members of the Church. Because the people of Thraben are most well-protected from the outside ills of Innistrad, they are the most likely to find time and comfort in the arts- Thraben is not only known as the seat of power for the Church, but as a source for the best-crafted paintings, clothes, pottery, and other fine goods.   Videns Parish As the southern-most parish, Videns parish sits along the border of the heavily-forested province of Kessig. As the second-smallest parish in Gavony, the edges of the Videns parish are marked by rivers to the East and West, which join together to form a single larger river at the parish's northern tip, and the Ulvenwalk Forest to the south.    Like the people of Kessig, the citizens of the Videns parish are tough and independent, and the least likely to rely solely on help from the church in times of need. While this independent strength can help protect them from incursions by southern werewolves or northern undead, it can also make it difficult for the towns of the parish to co-operate in common defense against threats too large for any single one of them to handle. The largest industry in the Videns parish is metalworking, particularly weaponsmithing and armorsmithing, with winemaking a close second.    Wittal Parish The Wittal parish is a thin stretch of lands running along the entire Eastern edge f Gavony, joining with the Thraben parish to the North and the Videns parish to the south. The entire Eastern length of the parish sits up against the province of Nephalia, separated from the other province's famous swamps and coastline by miles of rocky highlands.    The people of Wittal parish are known for being somber and withdrawn in the presence of strangers, opening up only around others from the parish or those who have earned their trust. Wittal parish's largest city is Estwald, a walled bastion that almost rivals Thraben in size, and sits near the parish's southern tip. Though all of the southern part of Wittal parish is known for their skill in woodworking, the center center of the industry, and its finest craftsmen, are found in Estwald.    Effalen Parish At the Northwest of Gavony is the Effalen parish, best known for its presence as a buffer between the dangerous and remote Setnsia Mountains and the rest of Gavony. Though the Effalen parish is as large as the Wittal parish, it is the least-populated of the parishes, with the exception of the Moorlands.    Finding people who live in the Effalen parish can be difficult, and though the Church makes its best attempts to maintain records of the citizens and towns there, entire communities can seem to vanish overnight. This is because the people of Effalen parish, those whose families have survived in the area for centuries, keep little and maintain households that can quickly be packed into caravans and moved. Only one stable town exists in the Effalen parish, and though the people of the parish itself have no name for the town, outsides who sometimes visit the parish or keep maps of it call it Wistwell.   The Moorlands Though it has legal status as a parish, the arena known simply as the Moorlands has no formal system of governance, and very few towns or villages need it. Found in the heart of Gavony, the Moorlands is made up of the rolling, rocky hills that stretch between the other four parishes. Its acidic soil makes it difficult to farm, dissuading any form attempting to settle it- assuming the large number of undead aren't dissuasive enough.    For thousands of years, the people of Gavony have used the Moorlands as the burial site of their dead, avoiding the risks of having a graveyard too near to their homes. Unfortunately, this has left a large swatch of land at Gavony's center with hundreds of shallow graves, perfect for the work of ghoulcallers or stitchers. And after hundreds of years of dark work by these necromancers, some areas of the Moorlands have become home to a phenomenon known as the Dust Cloud- a rolling cloud of mist that never seems to settle or dissipate, whose presence fills the air itself with humming energy. Living creatures caught in the cloud are immediately stricken with nausea and fatigue, while dead bodies touched by the cloud, even those buried several feet deep, are automatically raised as zombies and skeletons.
Type
Region

Comments

Please Login in order to comment!