Anthousa, Setessan Hero Species in Other Realms | World Anvil

Anthousa, Setessan Hero

Highest in renown among all the citizens of Setessa, Anthousa is perhaps the greatest hearo Setessa has ever known. Found as a child and taken in as arkullos-orphaned children communally raised by all Setessans- Anthousa has been dedicated to Karametra all her life and trained in the ways of the Setessan warriors.   Daughter of Karametra Like all arkulli brought to Setessa, Anthousa was raised by the polis at large, and like many other arkulli, Anthousa does not know her true heritage. Found in the forest as an infant, miles from the nearest homestead ANthousa has never known her life outside of Setessa.   Lack of knowledge about her origins has never seemed to slow Anthousa down, and even from a young age she took to the Setessan way of life as if she was born for it. Seeing her skill in combat and her ease in nature, some even whisper that ANthousa wasn't born, but created by Karametra herself, the daughter of a god made specifically to lead the Setessan People in Karametra's stead.   Leader of Setessa Anthousa is now the leader of Setessa's Council of Warrioirs, the group of warriors that oversees the Setessan army and the raising of the arkulli. She is also Karametra's closet advisor, ruling the city in Karametra's place when the god is away, as she often is. Never has Anthousa's position been challenged, and she was granted it at a young age, in the moment that her spark of heroism truly ignited.   When Keranos, God of Storms, sent a devastating malestrom to punish Setessa in response to an insult from Karametra, Anthousa was caught outside in the downpour. Seeing this, and knowing Karametra's favor for the mortal, Keranos used a bolt of lightning to awaken a long-slumbering colossus, thirty feet tall. As the colossus chased Anthousa, Nylea sent vines to slow the tritan's devastation of other forest, and Anthousa sieszed the moment as her chance for victory. Climbing the vines to its neck, and calling to her mother Karametra for guidance, Anthousa used her dagger to slice the colossus' head clean off, ending it in a single blow.  

Anthousa, Setessan Hero

Highest in renown among all the citizens of Setessa, Anthousa is perhaps the greatest hearo Setessa has ever known. Found as a child and taken in as arkullos-orphaned children communally raised by all Setessans- Anthousa has been dedicated to Karametra all her life and trained in the ways of the Setessan warriors.


Armor Class16 (studded leather)
Hit Points 20d8+60
Speed35 ft.
Strength18 (+4)
Dexterity18 (+4)
Constitution17 (+3)
Intelligence13 (+1)
Wisdom16 (+3)
Charisma16 (+3)
Saving ThrowsStrength d20+8 Dexterity d20+8 Wisdom d20+7
SkillsAthletics d20+7 Acrobatics d20+8 Perception d20+7
Survival d20+7
SensesPassive Perception 17
LanguagesCommonSetessan
Challenge12 (8,400 XP)
Special 1HeroicWhenever Anthousa becomes the target of a spell or magical ability,she can use her reaction to
summon 1d4 earth elementals.The elementals appear in unoccupied spaces of Anthousa's choicethat she can see within 30 feet,and act at the end of her turn,
following any commands issued by her (no action required).Each elemental sinks back into the groundand disappeared after taking an actionor when Anthousa summons more elementals
Specials 2Innate SpellcastingAnthousa's innate spellcasting ability is Wisdom(spell save DC 15, d20+7 to hit with spell attacks.)
She can innately cast the following spells,requiring no material components
Spells 1At WillEnsnaring strikeHunter's mark
Spike growth
Spells 23/day eachStone strikeMeld into stone
Spells 31/day eachSteel wind strikeTree stride
Special 3Legendary Resistance (1/day)When Anthousa fails a saving throw,she can choose to succeed instead
Action 1MultiattackAntrhousa makes three short sword attacks
Action 2ShortswordMelee Weapon Attack d20+8 to hit
Reach 5 ft., one targetHit 1d6+4 piercing damage
Action 3ShortbowRanged Weapon Attack d20+8 to hit
Range 80/320 ft., one targetHit 1d6+4 piercing damage
Legendary ActionsAnthousa, Setessan Hero can take 3 legendary actions,choosing from the options below.Only one legendary action option can be used at a time
and only at the end of another creature's turn.Anthousa regains spent legendaryactions at the start of her turn
Legendary Action 1MoveAnthousa moves up to her speedwithout provoking opportunity attacks
Legendary Action 2ShortswordAnthousa makes one shortsword attack
Legendary Action 3Ensnaring Strike (Costs 2 Actions)Anthousa casts ensnaring strike,then makes one short sword attack

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