Warp travel Technology / Science in Orbital Archipelago & Afar | World Anvil
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Warp travel

Warp travel is the use of simulated rift-like energies to produce a vastly temporary, and often calculated jump across the universe. This form of travel may be spoken of by other races to different effects, but the OA has calculated it around some manipulation based in an underlying energy and vulnerability found across select universes. In most cases, some of the warp fuel directly uses some collected and negated energy collected in relay monitors, but not enough to be unstable nor get blocked by the same technologies that collected it. Naturally this is most often used in ships, but some experiments have been done to project this as pure cargo, but with ill-effect that is better to entrust a personal delivery.   Long-spanning warp travel is a risky prospect of direct in-world accuracy. One may wish to visit a world with resorts and beaches, but without a direct tether into that place, their entry onto it might be across the other side of the planet. Often the range will be close enough to dodge the need for light speed, but it may still be at an inconveniencing distance, or produce the visitor in an airspace with legal troubles. Within the OA itself this is made up for by an advanced understanding that has lead to 'warp tethering', and certain locations have special markers that receive the energy more accurately.
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