Lunaki Species in Orbital Archipelago & Afar | World Anvil
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Lunaki

The Lunaki hail from planet Sekrotia, documented as Sekro Alpha in the OA data as to not confuse them with similar more primitive alternate paths. They are a comet class entity, advanced enough to travel and bother other systems. Their trade is rarely a benefit, though they sometimes come through with deeds, talks, or small actions.   The race has developed a system in which they economically incentivize meats and food products to bolster their society's market systems, and consider meat to be the most valued asset. When developing newer tech, they took to a method of finding and cataloging exotic meat from other universes and systems, becoming a concept somewhat mirroring the ryclin role of solavores. Lunaki are regarded more like trans-world poachers in their methods and liked even less than the Solavores, as they don't kill without a trace and merely seek their own benefit and market with kills. Some lunaki hunters are notorious for disrupting ecosystems, or even harming sentient beings, in order to carve and sell them at their home region. The less proud hunters will however be able to deal with trades to get meat the visited world naturally serves or sells itself, and then they'll make an easy profit at their home. However there is an exception in a small severed faction known as The Free River Clan, which is a small Sekrotian nation that has taken to an anarcho-communistic approach to their role, and depend more on machine manufactured goods. They seldom leave their small land, and are peaceful rivals with the rest, but will occasionally be observed making studies on other races or worlds.   A few notable quirks with their society involve the fact their alphabet is vastly primitive, and denoted down to picture-like symbols to illustrate a function or context. Their global government system is also a bit more contrived than necessary, with an empress leading, but a lot of scattered republic controls that make justice across even the small lands of Sekrotia a bit odd and difficult, thus leading to a difficult control in regulating poachers or holding someone accountable. Another quirk is that they have invented what they call Etherial transport, and are able to enter a universe in as a phantom-like entity that is mostly incorporeal to most materials, but they have a difficult time holding all thoughts together in this state and may return with a dream-like memory of what they saw.

Basic Information

Anatomy

They relatively appear like bipedal wolves, or similar canine mammals. They have dexterous paw hands with small claw finger tips, thin whiskers, elongated snouts, and often bushy long tails. They however tend to have unusual coloration and pattern variations, like diamond spots, or silver-blue fur. Many also have implants, or mechanical parts, developed sometimes for utility, or sometimes to support against unhealthy inheritance.

Genetics and Reproduction

Formerly, the species had beastial impulses where females went into heat, and would have to control this by locking themselves away or submitting to it. However this system was considered undesirable and cruel enough that a hard turn came with technology, and they now require both sexes to be drugged out of desires until a consent form is issued between a pair looking to mate. This has also been done to establish a population control for a small planet, and heavy legal issues follow on those not complying or escaping the routine dose of shots.

Dietary Needs and Habits

Lunaki are mostly carnivores. They are omnivores in a technical sense of being able to ingest most edible properties, and require some fiber and sugars, but mostly consume and promote the eating of meat. Common fruit and vegetables are sometimes overproduced, and under-eaten by even largely populated areas, and starch or grains are often used to stretch out the meat in meals of the lower class.

Additional Information

Social Structure

Formerly the dominant groups served a queendom, with more distant struggling nations, but this has since gone on to evolve into an empire with numerous loosely controlled republic states. Everything outside the Free River Clan owes some sense of loyalty to the empress, but often city or clan groups are controlled more internally with only the tools given by the empress to help adjust laws, measures, surveillance, etc. Certain rules and laws are very strict, such as having a registered family, or the use of exotic tools. Others are less checked, up to including trans-universal travel destinations, or the ability to casually fight in duals with another that doesn't hold a priority status.   Historically up into the current moment, food often dignifies class. The upper class tends to have a grounded understanding of circulating trade, while the poor might be barters or hunters that must obtain a decent share through more direct work. In outsider contexts this seems strange, but the Lunaki think similar, believing other "advanced" races have lost touch with their physical duty to nature - even if some of even their own have by generations of sustained city trade, their point falls back to the fact that some Lunaki hold the culture of foraging and hunting close. Internally, they hold values with family. Once a more promiscuous and polygamous race, they now hold to strict family centered guidelines, and are encouraged by law to cherish any offspring they have, and sometimes take great pride of their background and ancestral history.

Perception and Sensory Capabilities

They have incredibly sharp senses of hearing and sight, only second to their great sense of smell. In addition they are a race that seem to hold "magic" traits akin to astral projection. They used to forge connections and bonds personally through glyphic marks and talismans that bridged an easy soul connection between two points, and this is responsible for their natural inclination to avoid a heavy writing system as it clutters their options to make individual symbols. With the advent of technology, they rarely use these communication methods anymore, and have instead taken to adapt their astral wandering in ways that can be taken out of the ordinary system, and "ghost" through others.
Lifespan
70 Years
Average Height
1.5m

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