Redcap Species in OperaQuest | World Anvil
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Redcap

Redcaps are Courtless fey native to all four courts of the Feywild. They are most common in the Winter Court.   They appear in places like war zones that create vast fields of conflict and suffering. They must wet their cap with blood constantly, or they shrivel up and return to the aether.  

Redcap CR: 3 (700XP)

Small fey, chaotic evil
Armor Class: 13 (Natural Armour)
Hit Points: 45 (6D6+24)
Speed: 25 ft

STR

18 +4

DEX

13 +1

CON

18 +4

INT

10 +0

WIS

12 +1

CHA

9 -1

Skills: Athletics +6, and Perception +3.
Senses: Darkvision 60ft, and Passive Perception 13.
Languages: Kelldorian (Common) & Sylvan (Fey).
Challenge Rating: 3 (700XP)

Iron Boots

While moving, the redcap has Disadvantage on Dexterity (Stealth) Checks.    

Outsize Strength

While Grappling, the redcap is considered to be medium. Also, wielding a heavy weapon doesn't impose Disadvantage on its Attack Rolls.

Actions

Multiattack

The redcap makes Three Attacks with its Wicked Sickle.    

Wicked Sickle

Melee Weapon Attack: +6 To Hit, Reach 5ft, One Target: Hit 9 (2D4+4) Slashing Damage.    

Ironbound Pursuit

The redcap moves up to its Speed to a creature it can see and Kicks with its Iron Boots. The target must Succeed on a DC 14 Dexterity Saving Throw or take 20 (3D10+4) Bludgeoning Damage and be knocked Prone.

Related Organizations
Related Ethnicities

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