Pyrite
The Champion of Duty
Pyrite is a metal harvester that acted as one of the floor champions of Zircon. Her floor was a luscious garden scape with cherry trees dotting the landscape. At the end of this landscape is a small hut where tea is served. To not show respect within this domicile to Pyrite will lead to a duel to the death between the transgressing traveler and Her. After the severing of Zircon, Pyrite found refuge within the tower of Hugh Ainsworth, the Icon of Guidance. Her mount is recognized as being a Clockwork Steed.
Dogma
Pyrite is a noble champion who desires to protect those around Her at Her own expense. With this, Pyrite has a sense of duty and ambition to accomplish Her tasks at virtually any cost. She holds duty and valor above most other traits and qualities and will enforce such practices upon others.
Gaining Favor or Redemption
Gaining favor with Pyrite is simple as one must act accordingly and behave. This even applies when performing tasks that would even be taxing to the degree of unerring stress. However, if one were to fail in upholding one's self accordingly, that is cause for loss of favor. Redemption is found when one devotes themselves to a particular ideal or lord of sorts. One that commands respect and admiration and will receive such things from the transgressing worshipper.
Interactions with the world
Worshippers of Zircon tend to develop the courteous traits that Pyrite is known for. With this comes the poise and practice one would undertake to become a well-mannered individual. Worshippers of Pyrite have been known to scold and correct the actions of other dungeon monsters in hopes they will act with a level of dignity. Quite a few Cores find working with Pyrite worshippers can be refreshing as the well-mannered monsters tend to put many adventurers at a level of unease.
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