Duno
The Champion of Dungeon Guardians
Duno is a minotaur that acted as the dungeon guardian for Zircon. His primary purpose was to watch over the influence of Zircon and aid in its eventual spreading of it. Upon Zircon's severing, the other Champions were freed, and Duno's purpose was shattered. Duno eventually started to try and rebuild what was left of Zircon's dungeon. And as He tried to rebuild the dungeon, He had to make another Core. And Himself fueling this Core cost Him His own life. His mount is recognized as being a War Bull.
Dogma
Duno is a punctilious dungeon guardian whom of which seeks other dungeon guardians to be held at a higher standard. Duno does not find that it is weak to have attachments to your allies. Focusing on protecting your Core and your people are necessary tenets for all worshippers to uphold. And to be willing to lay your life on the line for what you are protecting is considered paramount for a dungeon guardian.
Gaining Favor or Redemption
Gaining favor with Duno is typically done through performing your duties amongst those you have sworn yourself to. Failure to perform your duties leads to losing favor with Duno. Redemption from absolute failure requires one to devote one's self to never failing in that regard on the grounds of taking one's own life.
Interactions with the world
Worshippers of Zircon tend to develop the punctilious traits that Duno is known for. With this comes the desire to coordinate with others and protect what is yours. Worshippers of Duno have been known to directly speak with their Cores and ensure that the duties of others are being carried out. All Cores enjoy having worshippers of Duno as they are some of the most devoted dungeon guardians.
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