T.G Power Gladiator Species in Old Zenithas | World Anvil
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T.G Power Gladiator

From Yugioh, by Konami
"Go, Tech Genus Power Gladiator! Show them the might of your axe!" ~Unknown
ThisAxe wielding cber-enhanced warrior is one of the Tech Genus elite, and often captains units into battle. They can also be brought into being by random synchro summon between a tech genus tuner creature and a tech genus non-tuner creature, though these instances are rare.

Basic Information

Anatomy

Bipedal creatures similar to humans and golliaths; with abulky build.

Additional Information

Facial characteristics

a silver visor, thick brown spiked hair

Average Intelligence

Despite thier barbarian-esque appearance, they are far smarter than they look; their kind hailing from an apocalyptic future and all.

Perception and Sensory Capabilities

Standard senses
Medium Humanoid (warrior Any neutral alignment
AC: 10, MOV: 30ft, HP: 40 (6D10+10)
STR: 16, DEX: 16, CON: 14, INT: 12, WIS: 14, CHR: 12
Skills: athletics +6, Perception+5 (passive 15), Intimidation +4
Languages: common, Binary
Challenge: 2 (450exp)
Features:
Damage resistances: earth, cold, force
Damage vulnerabilities: psychic, Poison
Power breakthrough: If this creature deals damage to a summoned creature, the summoner of said creature takes 1D6 psychic damage if they are within 500ft of the summoned creature.
Shield: As a reaction when attacked, this creature may use the shield spell. They may do this a total of 5 times per long rest.
Average Height
6-7ft tall
Average Physique
Bulky and tough, these arena fighters are no joke in all departments
Body Tint, Colouring and Marking
light cactus green  and brown armour
Geographic Distribution
Actions:
Power Axe: Melee weapon attack, +6 to hit (STR), 5ft reach, one target. Hit: 1D8+3 slashing damage +1D6 force damage
Burning Shield Slam: Melee spell attack, +5 to hit (WIS), 10ft reach, one target. Hit: 2D6 fire damage
Genus warrior special (recharge 6): 15ft by 30ft line, also uses movement action. T.G power gladiator moves their full movement in a single direction, but cannot move through a wall more than 5ft thick in this way.  All creatures and opbjects in range must make a Dexterity Saving throw of DC16. Creatures and objects take 2D6 fire damage +2D8 slashing damage +1D10 force damage, halved on a success. If an wall or similar obstructive object is in the way and is not fully destroyed by this action, T.G Power Gladiator takes 1D10 bludgeoning damage for each qualifying object not destroyed.
Loot:
1D4xEarth Kanji Stones (45%), 1xBlank synchro monster card (40%), 1D4+1xLevel rune (35%), 1xWarrior essence (30%), 1xAttack core (25%), 1xDraw ticket (20%), 1xTech Genus Stabiliser (15%)

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