Pendulum Machine
A horrible torture machine with a large pendulum blade.~Flavour text
Floating Excecution droids held aloft by a complex magnetic repulasion system. Its main blade never seems to lose it's sharpness.
Floating Excecution droids held aloft by a complex magnetic repulasion system. Its main blade never seems to lose it's sharpness.
Basic Information
Anatomy
Ball jointed machines that vaguely resemble the head and torso of a hooded figure.
Additional Information
Facial characteristics
two yellow eye-lamps with a metal faceplate guard
Average Intelligence
Single minded, but calculative
Perception and Sensory Capabilities
Standard sesnes
Darkvision 60ft
Darkvision 60ft
Large Constuct (machine Lawful Evil
AC: 16, MOV: 35ft, HP: 20 (3D12+2)
STR: 12, DEX: 14, CON: 16, INT: 6, WIS: 10, CHR: 8
Challenge: 1/4 (50exp)
AC: 16, MOV: 35ft, HP: 20 (3D12+2)
STR: 12, DEX: 14, CON: 16, INT: 6, WIS: 10, CHR: 8
Challenge: 1/4 (50exp)
Features:
Damage resistances: cold, nature
Damage immunities: necrotic, psychic, poison
Damage vulnerabilities: fire, lightning, acid
Condition immunities: charmed, frightened, Mushroomized, burned, confused, paralysed, poisoned.
Magnet rise: this creature floats above the ground due to magnetic repulsion, but it vulnerable to magnetism and similar effects.
Linemaster: this creature only moves in straight lines, and can only turn upto 2 times in a single turn.
Actions:
Slice: melee weapon attack, +3 to hit (DEX), 5ft reach, a target directly in front and behind Pendulum machine. Hit: 1D4+1 slashing damage
Cleaving rush: special melee attack( uses movement) (recharge 6): Pendulum machine moves it's full movement. Any creatures in its path must make a dexterity saving throw (DC12). Creatures take 1D6 slashing damage, halved on a success.
Damage resistances: cold, nature
Damage immunities: necrotic, psychic, poison
Damage vulnerabilities: fire, lightning, acid
Condition immunities: charmed, frightened, Mushroomized, burned, confused, paralysed, poisoned.
Magnet rise: this creature floats above the ground due to magnetic repulsion, but it vulnerable to magnetism and similar effects.
Linemaster: this creature only moves in straight lines, and can only turn upto 2 times in a single turn.
Average Height
4-5ft tall (appears 6-7ft tall due to floating height)
Average Physique
durable and manuevable, with average strength.
Body Tint, Colouring and Marking
red and gold with a silver blade (with dark grey blade housing)
Geographic Distribution
Slice: melee weapon attack, +3 to hit (DEX), 5ft reach, a target directly in front and behind Pendulum machine. Hit: 1D4+1 slashing damage
Cleaving rush: special melee attack( uses movement) (recharge 6): Pendulum machine moves it's full movement. Any creatures in its path must make a dexterity saving throw (DC12). Creatures take 1D6 slashing damage, halved on a success.
1xDark Kanji Stone (25%), 1xBlank normal monster card (20%), 1D6xLevel rune (15%), 1xMachine essence (10%)
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