Mystical Elf Species in Old Zenithas | World Anvil
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Mystical Elf

From Yugioh, by Konami
'A delicate elf that lacks offense, but has a terrific defense backed by mystical power.' @~flavour text
This blue skinned female elven creatures possess holy clerical power, which serves as a source of their magic. They are passive unless heavily provoked.

Basic Information

Anatomy

Slender elven humanoids with a silver circlet and green robes.

Additional Information

Facial characteristics

they almost always seem to have their eyes shut, and have white triangle beuty marks to the far side of each eyebrow.

Average Intelligence

Average intellect, but possess great wisdom from their long lives.

Perception and Sensory Capabilities

Standard senses
Immune to blindness (light)
Medium humanoid (spellcaster), Lawful good
AC: 14, MOV: 30ft, HP: 15 (2D10+5)
STR: 5, DEX: 8, CON: 10, INT: 10, WIS: 14, CHR: 10
Skills: Religion+2
Languages: elvish
Challenge: 1/8 (25exp)
Features:
Damage resistances: radiant, wind
Damage vulnerabilties: necrotic, darkness
Elven bloodline: this creature is resistant to charm and frighten effects, and is immune to magical sleep.
Prayer of defence: when targeted by a magical attack that uses and attack roll, Mystical elf can use a reaction to increase it's AC by 5 during that attack only. If may use this ability 3 times, and these uses are restored upon completion of a long rest.

  Mystical elf is a spellcaster and is treated as a cleric for the purpose of targeting. it's spellcasting modifier is widsom (+4). it may cast the following:
Cantrips: light, sacred flame, spare the dying
Level 1 (2 slots): cure wounds.
Average Height
5-6ft tall
Average Physique
underwhelming; though their durabilty is often greatly enhanced by their abjuration magic.
Body Tint, Colouring and Marking
sky blue skin tone, silver circlet and robe trim, with brownish blonde hair and green robes.
Geographic Distribution
Actions:
Prayerbeam (recharge 6): magical attack- A Golden beam of light shines down in a 5-foot radius, 40-foot-high Cylinder centered on a point within range (80ft). Until the spell ends, bright light fills the Cylinder. When a creature enters the spell's area for the first time on a turn or starts its turn there, it is engulfed in ghostly flames that cause searing pain, and it must make a Constitution saving throw (DC10). It takes 1D4-1 (min 1) radiant damage on a failed save, or no damage on a successful one. On each of It's turns after it casts this spell, Mystical Elf can use an action to move the beam 30 feet in any direction. (requires concentration)
Loot:
1xLight Kanji Stone (25%), 1xBlank normal monster card (20%), 1D4xLevel rune (15%), 1xSpellcaster essence (10%), 1xBlank trap card (5%)

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