Disk Magician Species in Old Zenithas | World Anvil
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Disk Magician

From Yugioh, by Konami
'This monster hides in a saucer and only appears when executing an attack.'~ Flavour text
Unruly mechanical mages of mostly hologrammic form, created by unknown technology. Thier battle warping abilities are sure to leave you in a spin!

Basic Information

Anatomy

A humanoid hollogramic figure from the torso upward, that apparates from a spinning top shaped metal object.

Additional Information

Facial characteristics

thier heads look like masks, with prayer beads on both sides. A dark shadowy slit and their eyes are the only part that can be seen underneath

Average Intelligence

A basic Ai matrix, only advanced enough to serve as guardians.

Perception and Sensory Capabilities

Standard senses
Medium construct (machine Unaligned
AC: 10, MOV: 25ft, HP: 10 (1D8+5)
STR: 12, DEX: 12, CON: 10, INT: 4, WIS: 8, CHR: 10
Skills: deception+2
Languages: binary, common (rarely)
Challenge: 1/8 (25exp)
Features:
Damage resistances: radiant, fire, cold
Damage vulnerabilities: darkness, nature, lightning
Condition immunities: charmed, frightened, confused, Mushroomized, burned, stunned, petrified
Unassuming artifact: this creature can use it's action to disguise itself as an object, by turning off its hologram form. while it remains motionless in this state, it is indistinguishable from a mundane object. This ability does not work if the creature has been seen in its active state by the onlooker in the last 24 hours.
Average Height
disk 15cm cubed
Hologram: 2-3 ft tall
Average Weight
1-3kg
Average Physique
Those hard-light holograms pack a surprising punch!
Body Tint, Colouring and Marking
blue and red hologram, with a dark gunmetal disk
Geographic Distribution
Actions:
Unarmed strike: melee weapon attack, +3 to hit (STR), 5ft reach, one target. Hit: 1D2 bludgeoning damage
Spinning sicle: ranged magic attack, +2 to hit (CHR), 30ft range, one target. Hit: 1d4+1 slashing damage
Holo-light beam (recharge 4-6) : Ranged magic attack, +3 to hit (CHR+1), 80ft range, one target. Hit: 1D4 radiant damage,  30% chance to trigger a dexterity saving throw (DC10) vs blindness (light)
In a spin! (recharge 6): melee spell attack. Disk magician magically spins around a target creature. That creature must make a wisdom saving throw (DC10). on a failing save that creature is confused and must direct their actions toward a random valid target. This lasts for 1D6+1 rounds or until that creature passes a repeated saving throw at the end of their turn.
Loot:
1xDark Kanji Stone (20%), 1xBlank normal monster card (15%), 1D4xLevel rune (10%), 1xMachine essence

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