Creation Resonator
A turbine-powered, cheerful member of the Resonator archetypal lineage, this tuner monster zips and zooms about the winds, hoping to find a powerful synchro monster to serve. It attacks by using its tuning hammer to harness the power of the wind produced by it's rotor.
Basic Information
Anatomy
Plump fairy-like fiends with feathered wings and a metal turnine growing from its back. always wearing a metal helmet and cultist-esque robes; it is never without its tuning fork and hammer
Additional Information
Social Structure
Usually found with more of their Archetypal kin, or at least near a strong synchro monster.
Facial characteristics
Two beady red eyes and a devillish grin. It's helmet has winged horns.
Average Intelligence
Conniving like their kin; they know the secret to power lies in the bonds of 'feindship'.
Perception and Sensory Capabilities
Darkvision 60ft
Civilization and Culture
Major Language Groups and Dialects
Common, Infernal
Culture and Cultural Heritage
Worships 'The true king' Like all resonators do.
Tiny Fiend (devil-resonator): Chaotic Neutral
AC: 13, MOV: 5ft (fly 30ft), HP: 10 (2D8+2)
STR: 6, DEX: 14, CON: 10, INT: 11, WIS: 8, CHR: 12
Skills: acrobatics+4, Arcana+2.
Challenge: 0 (10exp)
AC: 13, MOV: 5ft (fly 30ft), HP: 10 (2D8+2)
STR: 6, DEX: 14, CON: 10, INT: 11, WIS: 8, CHR: 12
Skills: acrobatics+4, Arcana+2.
Challenge: 0 (10exp)
Features:
Damage resistances: wind, Earth, lightning Damage vulnerabilities: fire, cold, Radiant
Resonant speed: If this creature enters a combat involving a allied 'Synchro' monster; This card gains the effect of 'haste' during it's first turn only.
Attacks:
Staff: melee weapon attack, +1 to hit, 5ft reach, one target. Hit: 1 Bludgeoning damage
Windmill blast: Ranged weapon attack: +3 to hit, 20ft range, one target. Hit: 1D4 wind damage
Damage resistances: wind, Earth, lightning Damage vulnerabilities: fire, cold, Radiant
Resonant speed: If this creature enters a combat involving a allied 'Synchro' monster; This card gains the effect of 'haste' during it's first turn only.
Lifespan
300 years
Average Height
0.8-1.5ft tall
Average Weight
25lbs
Average Physique
You could toss this guy around like a tennis ball.
Body Tint, Colouring and Marking
Blue robes with red highlights and yellow details; with silver and blue wings and rotary components.
Geographic Distribution
Staff: melee weapon attack, +1 to hit, 5ft reach, one target. Hit: 1 Bludgeoning damage
Windmill blast: Ranged weapon attack: +3 to hit, 20ft range, one target. Hit: 1D4 wind damage
1D3x Level rune (15%) 1xFiendish essence (10%), 1x Tuning Peg (10%), 1x Resonant Fork
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