Thunder Bolt
Thunder Bolt
Requires Child of the Storm
Action - Choose a creature within 20 feet of you. Roll Religion against their Acrobatics. If you win, they take 2d8 thunder damage and are deafened until the end of your next turn.
Action - Choose a creature within 20 feet of you. Roll Religion against their Acrobatics. If you win, they take 2d8 thunder damage and are deafened until the end of your next turn.