Gnome Web Trap

Gnome Web Trap

Requires Gnomish Mobile Laboratory


Action - Consume a Burst of Inspiration and roll your Gnome Job. On a 20 or higher, choose an empty space within 5 feet of you to become trapped. The first creature to enter a trapped space must pass a DC 20 Strength saving throw or become restrained until the end of their next turn.
A creature adjacent to a trapped space may use their action to roll Sleight of Hand. On a 20 or higher, the trap is disarmed.