Excalibur

Excalibur

Weapon

Legendary

Divine Focus, Purifying, Stunning, Suspiciously Sharp, Versatile (6d10)

Weapon - At the beginning of your turn, you may roll Sleight of Hand, with advantage if you are holding this weapon with two hands. On a 20 or higher, you gain an additional action this turn. On a natural 1, you deal 6d6 slashing damage to yourself.

Excalibur - Damage from Excalibur ignore resistances and immunities.

Type Damage Damage Range
Martial Melee 6d6 Slashing Melee

Cost: -
Weight: 3 lb