Circle of the Ether Druid Subclass
Prerequisit: Must be Etherborn (Race)
Protective Ethereum
Starting at 2nd level your innate existence in the ethereal plane combined with your
experience with nature gives you command of the land around. You have a pool of ethereum
energy points equal to your wisdom modifier + 1. Whenever you cast a spell of 1st level or
higher you can expend a point of Ethereum energy to bolster a creature within 30 feet of you
with ethereal energy. Tendrils of semi-translucent energy sprout from the creature chosen
and can be used by you to help the creature in several ways depending on level. You regain
all expended uses on a long rest.
When a creature affected by your Ethereum energy within 30 feet of you takes
damage from any source you can use your reaction to give the creature temporary hit
points equal to your Druid level + your wisdom modifier.
Hostile Ethereum
Starting at 6th level you gain another way to use your Ethereum energy.
When a creature within 30 feet of you that is affected by your Ethereal energy makes
a weapon attack you can lash out the tendrils to deal extra force damage. The extra
damage equals half your druid level + your wisdom modifier + your proficiency
bonus.
Pass Through Terrain
Starting at 10th level you gain the ability to slip into the ethereal plane to morph through
terrain. As an action you can pass through terrain no thicker than 5 feet until the end of your
turn. You can do this a number of times equal to your proficiency bonus. You regain all
expended uses on a long rest
Ethereal Wild Shape
Starting at 14th level you can expend two uses of your wild shape to transform into a
spectral warrior.
You gain hit points equal to 60 + druid level
You gain the extra attack feature.
Your hands transform into ethereal scimitars that deal 1d10 force damage, have the
light trait, and use your wisdom instead of strength when determining + to hit and
damage. You gain proficiency with these scimitars.
You gain a shimmering armor that makes your AC 17 + Dex (maximum of +3)
You can as a bonus action blink into the ethereal plane until the start of your next
turn.
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