BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Novaterra A parallel world with similar technology to early c.20th Earth ....... but with more airships

1--1-1910

Created by

Welcome to Novaterra: A World at the Turning Point (1910)

(Like our world but with more airships)

The year is 1910 — not of Earth, but of Novaterra, a parallel world of steam, steel, and helium skies.

Across the continent, Gallia, the great republic turned empire-in-waiting, launches its long-planned war to reclaim the lost province of Lothar and seize the river corridors of Burgundia.

Standing in their way are fortress cities, armoured river fleets, and a citizen army determined to resist until help arrives from across the Dogger Straits — where Albion, mistress of the seas, prepares a blockade that could bring the Gallian war machine to its knees.

But victory is a matter of weeks.

If Burgundia’s defences fall before Albion’s blockade bites, the continent will drown under Gallia’s banners; if the forts and airships can hold, the world may see the dawn of a new balance — one written in smoke, fire, and the whisper of helium across the sky.

Welcome to *Novaterra*, a parallel world shaped by centuries of divergence from our own history. By 1910, the nations of this world stand poised at the edge of monumental change. The uneasy peace of the last decades is cracking under the weight of ambition, rivalry, and innovation. Old empires teeter on the brink of irrelevance, new powers rise with audacious visions, and the technological marvel of lighter-than-air travel reshapes warfare and diplomacy.

In this world, geography has had a profound influence on politics. The Doggerland land bridge, connecting Albion to the continent, ensures that the "Island Kingdom" cannot remain aloof from the affairs of AliaEuropa. Nations grapple for dominance in an era of industrial growth, imperial ambition, and the specter of looming war.

The Shape of the World in 1910

AliaEuropa

The continent of AliaEuropa is the heart of global politics, its nations locked in a web of alliances and rivalries

Albion a constitutional monarchy with a sprawling empire, is a maritime power struggling to adapt to the threat of airships and a more interconnected continent.

Burgundia, a wealthy and densely populated state, faces existential threats from its expansionist neighbour

Gallia whose Bonapartist government dreams of reclaiming lost territories

The Alemannic Confederation, fragmented and politically unstable, watches anxiously as its neighbors grow stronger.

Etrusca, a newly unified Mediterranean power, balances dreams of imperial glory with pragmatic diplomacy.

Iberia recovering from a brutal civil war, clings to its diminished empire while rebuilding at home

Scandia, a union of northern states, remains a bastion of stability, focusing on trade and Arctic exploration

Danubia, a fading empire of many peoples, struggles to hold its diverse regions together as nationalist movements rise.

To the east, empires stretch across vast, untamed lands:

Muscovy, sprawling and volatile, is ruled by an autocratic Tsar who battles revolution, rebellion, and an overextended empire.

BaltoPolski, caught between powerful neighbors, walks a precarious line to maintain its independence.

Across the Ocean

A World of Airships and Innovation

In Novaterra, the skies are ruled by airships. These lighter-than-air marvels dominate military strategy, commerce, and exploration. The rise of airship fleets has forever changed the balance of power, making once-impregnable nations vulnerable and distant colonies more accessible.

Railways crisscross continents, telegraphs connect the farthest corners of empires, and the first whispers of social change are transforming societies. Yet, this is still a world of uneven progress, where rural traditions exist alongside gleaming industrial cities.

Tensions in 1910

The year 1910 marks a turning point. Expansionist powers like Gallia and Muscovy strain against the borders of their neighbors, while Albion and Burgundia work to maintain the fragile balance of power. Alliances form and fracture, armies mobilize, and colonies simmer with unrest.

At the heart of the growing tension is the strategic question: Who will control AliaEuropa’s future? The decisions made in the coming months will echo across the decades, shaping the destiny of Novaterra.

Explore this richly imagined world where history feels both familiar and strange, and where the choices of nations and individuals alike will determine the course of a century. Welcome to Novaterra, a world poised on the brink of transformation or possiblly War.