TOOLS PROFICIENCY (SECONDARY SKILLS) in Not Forgotten Realms | World Anvil

TOOLS PROFICIENCY (SECONDARY SKILLS)

Written by Palant

Базовые правила дают нам следующие соотношения:   Weapon proficiency : 0,125 Feat (Weapon Master feat https://5e.tools/feats.html#weapon master_phb)   Armor proficiency = 0,5 feat (Armored feat https://5e.tools/feats.html#moderately armored_phb)   Skill: 0,33 Feat (Skilled Feat https://5e.tools/feats.html#skilled_phb)   Language = Tools Proficiency = Musical Instrument Proficiency = Gaming Set Proficiency   Langugage = 0.15 Feat (Linguist feat https://5e.tools/feats.html#linguist_phb)   Tools proficiency + skill expertise = 0.52 (Prodigy feat) - tools proficiency = 0.12…0.19 ~ language   Vehicles = Vehicles (land), Vehicles (Water), Vehicles (air)   доп подход Specific tools = thieve’s tools, herbalism kit, disguise kit, forgery kit, poisoner’s kit, alchemical supplies   Наши допущения 2 Standard Languages = 1 exotic Languages   MUSICAL INSTRUMENT < TOOLS PROF   GAMING SET < MUSICAL INSTRUMENT PROF   Tools Proficiency < Language   Skill Expertise > Skill proficiency   SPECIFIC tools > tools   Vehicls proficiency = tools proficiency   feat = 24 FP   MARTIAL WEAPON PROF = 0,125 FEAT = 3 FP   SIMPLE WEAPON PROF < MARTIAL WEAPON PROF -> SIMPLE WEAPON PROF = 2 FP   ARMOR PROF = 0,5 FEAT = 12 FP   SKILL PROF = 0,33 FEAT = 8 FP   TOOLS PROF = 0,25 FEAT = 6 FP   STANDARD LANGUAGE = TOOLS PROF = 6 FP   EXOTIC LANGUAGE = 2 X STANDARD LANGUAGE = 12 FP   MUSICAL INSTRUMENT < TOOLS PROF AND MUSICAL INSTRUMENT PROF = 4 FP   GAMING SET PROF = 3 FP   Proficiency point = Feat Point   Cost of Secondary Skills in Proficiency points 2 PP = Simple Weapon Proficiency 3 PP = Gaming sets, Martial Weapon Proficiency 4 PP = Musical Instruments 5 PP = Tools Proficiency 6 PP = Standard Language 8 PP = Skill Proficiency, Exotic Language 12 PP = Armor Proficency, Ability Score Increase +1   Gaining Proficiency Points FEAT = 24 proficiency points = ASI +2   4x Standard language = 3x Skills = 3x Exotic Language   Tools proficiency = 2x Simple weapon +1 PP, 2x gaming set -1 PP = Standard language - 1 PP   Exotic Language = Tools + 3 PP = 2 Martial Weapons Proficiency +2 PP = Standard Language +2 PP   Bonus Proficiency Points on 1st level depending on Intelligence modifier +1 = 8 PP   +2 = 12 PP   +3 = 20 PP   +4 = 24 PP   +5 = 32 PP   Инструменты ремесленника Прочие Осадные орудия 6 PP   Верховые животные (наземные) 6 PP   Верховые животные (воздушные) 8 PP   Транспорт (водный) - маленькие суда Vehicles (water, boats) 4 PP   Транспорт (водный) - большие суда Vehicles (water, ships) 6 PP   SECONDARY SKILLS Lore Specific Knowledges as Secondary skills Sea Trade (Sword Coast)   Astrology.   Astronomy.   Warfare. Warfare covers the knowledge of weaponry, fortifications, and military tactics, also it including lore about battles, coats of arms, weaponry, fortifications, and tactics   Trade lore. It including lore about materials, manufacture, a specific craft (such as smithing, brewing, or cooking), and commerce.

 
Если вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
 
 
Внимание! Имеется скрытый контент, доступный только подписчикам. Подписка - бесплатна. Детальнее - читай здесь.
 
  Вы можете присвоить себе следующие роли, чтобы расширить видимый контент:   Daggerford   Deadsnows           Waterdeep   Neverwinter       Baldur's Gate  
  RSS канал данного сайта

Комментарии

Please Login in order to comment!