House Grifstone Organization in Not Forgotten Realms | World Anvil

House Grifstone

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Grifstone is one of the newer noble houses. (Any noble house less than 200 years old is considered new.) Their wealth comes from mining, masonry and the crafting of arms and armor. WATE1-1 Ran Grifstone, third son of House Grifstone, is somewhat arrogant and very naive. WATE1-1   House Grifstone   Image:Grifstone.png   xxx   Personages   XXX: XXX   Consort: XXX   Heir: XXX   Membership (Nobles): XXX   Predominant Faith: xxx   Faction Details   Common Descriptors: xxx   Primary Classes: xxx   Alignments: xxx   Faction Ranks   • Favored: Rank 1. You are a favored member of the House. If you are a scion of the House, you have pleased the patriarch sufficiently to gain his notice. If you are an agent or retainer of the House, your efforts to aid the House have gone well-noted.   • Lynchpin: Rank 3. You are given a position of some responsibility in the House's operations. If you are a scion of the House, the patriarch considers you one of the favored scions of the House, and consults with you on matters of House importance. If you are an agent or retainer, your contributions and skills in service of the House have won you a position of no small regard and respect in the patriarch's eyes - although that may earn you the jealousy of his blood kin who are less favored than you.   • Matriarch/Patriarch: Rank 10. You are the acknowledged and legal head of the household.   Interests   Trade & Interests: XXX   Holdings: XXX   History   Ethnicity: XXX   Founded: XXX   History   x   Members of the Family   xxx: Xatriarch (Rank 10) • xx years. xxx   xxx: Consort (Rank xx) • xx years. xxx   xxx: Heir (Rank xx) • xx years. xxx   xxx: xxx (Rank xx) • xx years. xxx   Holdings   x   Rumors About House Grifstone   x   Faction   x   Overview   x   Goals and Philosophy   x   Activities   x   Quests undertaken by agents of House Grifstone might include the following:   x   Perks   Scions and agents of House Grifstone in good standing might receive the following benefits:   Living Quarters: Rank 1+. Those in good standing with the House are given quarters within the House's Waterdhavian villa appropriate to their role in the House.   Living Expenses/Salaries: Rank 1+. Those in good standing with the House also receive a stipend of 1gp plus 5sp per day per point of Rank. This is not actual cash, but simply familial credit towards payment of Lifestyle costs. This stacks with the same kind of familial credit received from the Waterdhavian Noble Background (see Sword Coast Adventurer's Guide).   Business Opportunities: Rank 3+. Lynchpins to the House's operations receive access to a variety of business opportunities within the House's money-making endeavors. This is handled as "Running a Business" in downtime months. This does not incur a business expense, but if too many of the character rolls results that end in a loss of money, he can and will find his Rank in the House reduced.   Heir or Consort (Title): Rank 3+. The holder of one of the legal titles Heir of House and Consort of House, as recorded with the city of Waterdeep, is entitled to an additional 2gp per day in familial credit, per the "Living Expenses/Salaries" entry above. The heir is also accorded certain privileges within the legal system of Waterdeep, including the ability to speak on behalf of his House in some legal proceedings and the like.   Wealth of the House: Rank 10. The patriarch of the House is in total control of the House's finances and various holdings, established by the laws of Waterdeep.

 
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