Galleon
Galleon
A large, multi-deck ship which operates as armed cargo carrier. Galleons have three masts and use square sails on the foremast and mainmast and triangular sails on the aft-mast.
Gargantuan vehicle (160 ft. by 30 ft.)
Creature Capacity 80 crew, 100 passengers
Cargo Capacity 400 tons
Travel Pace 5 miles per hour (120 miles per day)
STR DEX CON INT WIS CHA
20 (+5) 5 (-3) 20 (+5) 0 0 0
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious
Hull
Armor Class 15
Hit Points 1000 (damage threshold 20)
Control: Helm
Armor Class 16
Hit Points 50
Move up to the speed of its sails, with one 90-degree turn. If the helm is destroyed, the ship can’t turn.
Movement: Sails
Armor Class 12
Hit Points 200; –10 ft. speed per 50 damage taken
Locomotion (water) sails, speed 45 ft.; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind
Weapon: 12-Pound Cannon (12)
Armor Class 17
Hit Points 60
Ranged Weapon Attack: +6 to hit, range 600/2400 ft., one target. Hit: 33 (6d10) bludgeoning damage.
Weapon: 18-Pound Cannon (8)
Armor Class 17
Hit Points 75
Ranged Weapon Attack: +6 to hit, range 600/2400 ft., one target. Hit: 44 (8d10) bludgeoning damage.
Actions
On its turn, the galleon can move using its helm. It can also fire its cannons. If it has half its crew or fewer, it moves at half speed and can fire only half of its cannons.
Example Crew
Room description
var varЕсли вы хотите что то добавить или присоединится к команде редакторов - пишите комментарии
Внимание! Имеется скрытый контент, доступный только подписчикам. Подписка - бесплатна. Детальнее - читай здесь.
Вы можете присвоить себе следующие роли, чтобы расширить видимый контент: Daggerford Deadsnows Waterdeep Neverwinter Baldur's Gate
RSS канал данного сайта
STR | DEX | CON |
Комментарии